§ Patch data
v0.80.34
Changes since v0.80.20 · 2026-07-20
Machine-diffed from the game's data files. Numbers read old ▲/▼ new — arrows mark the direction of the change, not whether it's a buff.
Units
66 changed
- Reaver XP bonus 91 ▼ 88 · Squad value 825 ▼ 799 · Gold cost 770 ▼ 750
- Maniacal Reaver XP bonus 137 ▼ 134 · Squad value 1242 ▼ 1216 · Gold cost 1100 ▼ 1080
- Menacing Reaver XP bonus 137 ▼ 134 · Squad value 1242 ▼ 1216 · Gold cost 1100 ▼ 1080
- Hive Queen XP bonus 316 ▼ 314 · Squad value 3162 ▼ 3135
- Hive Huntress XP bonus 557 ▼ 541 · Squad value 5568 ▼ 5410 · Gold cost 3500 ▼ 3400
- Hive Mother XP bonus 557 ▼ 541 · Squad value 5568 ▼ 5410 · Gold cost 3500 ▼ 3400
- Fire Larva HP 8 ▲ 16 · 9 internal mechanic changes
- Waurms XP bonus 147 ▲ 151 · Squad value 1404 ▲ 1439 · Defence 20 ▲ 21 · Offence 20 ▲ 21
- Pyroboros XP bonus 236 ▲ 241 · Squad value 2250 ▲ 2297 · Defence 20 ▲ 21 · Offence 20 ▲ 21
- Devourer XP bonus 236 ▲ 241 · Squad value 2250 ▲ 2297 · Max damage 26 ▲ 28 · Min damage 24 ▲ 26 · Defence 20 ▲ 21 · Offence 20 ▲ 21 · 1 internal mechanic change
- Infiltrator XP bonus 13 ▲ 14 · Squad value 98 ▲ 106 · Max damage 5 ▲ 6 · Defence 2 ▲ 4 · Gold cost 115 ▲ 120
- Bleak Infiltrator XP bonus 17 ▲ 19 · Squad value 132 ▲ 145 · Max damage 5 ▲ 6 · Defence 3 ▲ 4 · Gold cost 150 ▲ 160
- Guile Infiltrator XP bonus 17 ▲ 19 · Squad value 132 ▲ 145 · Max damage 5 ▲ 6 · Defence 2 ▲ 4 · Gold cost 150 ▲ 160
- Cave Dragon XP bonus 462 ▼ 458 · Squad value 4620 ▼ 4584 · Max damage 50 ▲ 60 · Min damage 45 ▲ 50
- Ashen Dragon Max damage 65 ▲ 75 · Min damage 60 ▲ 65
- Black Dragon XP bonus 801 ▲ 806 · Squad value 8009 ▲ 8064 · Max damage 65 ▲ 75 · Min damage 60 ▲ 65 · Defence 31 ▲ 32
- Onyx Dancer Squad value 147 ▲ 151 · HP 18 ▲ 20 · Gold cost 160 ▲ 165
- Aureate Dancer XP bonus 25 ▲ 26 · Squad value 203 ▲ 211 · HP 18 ▲ 20 · Gold cost 220 ▲ 230
- Jasper Dancer XP bonus 25 ▲ 26 · Squad value 203 ▲ 211 · HP 18 ▲ 20 · Gold cost 220 ▲ 230
- Hydra XP bonus 154 ▼ 141 · Squad value 1464 ▼ 1345 · Initiative 8 ▼ 6 · Gold cost 1300 ▼ 1200
- Infernal Hydra XP bonus 250 ▼ 226 · Squad value 2377 ▼ 2151 · Initiative 10 ▼ 8 · Gold cost 2000 ▼ 1800
- Chthonic Hydra XP bonus 250 ▼ 226 · Squad value 2377 ▼ 2151 · Defence 34 ▼ 30 · Initiative 8 ▼ 6 · Gold cost 2000 ▼ 1800
- Medusa XP bonus 59 ▼ 58 · Squad value 535 ▼ 524 · Gold cost 500 ▼ 490
- Medusa Queen XP bonus 90 ▼ 87 · Squad value 812 ▼ 793 · Initiative 7 ▲ 8 · Offence 15 ▲ 17 · Gold cost 720 ▼ 700
- Medusa Sculptor XP bonus 90 ▼ 87 · Squad value 812 ▼ 787 · Defence 17 ▲ 18 · Gold cost 720 ▼ 700
- Crossbowman XP bonus 12 ▼ 11 · Squad value 91 ▼ 83 · Initiative 5 ▼ 4 · Gold cost 105 ▼ 95
- Marksman XP bonus 16 ▼ 14 · Squad value 123 ▼ 113 · Initiative 7 ▼ 6 · Gold cost 140 ▼ 130
- Austringer XP bonus 16 ▼ 14 · Squad value 123 ▼ 113 · Defence 4 ▼ 3 · Initiative 5 ▼ 4 · Gold cost 140 ▼ 130
- Griffin XP bonus 28 ▲ 30 · Squad value 233 ▲ 247 · HP 25 ▲ 30 · Gold cost 255 ▲ 270
- Guardian Griffin XP bonus 40 ▲ 41 · Squad value 326 ▲ 340 · HP 25 ▲ 30 · Gold cost 350 ▲ 360
- Temple Griffin XP bonus 40 ▲ 41 · Squad value 326 ▲ 340 · HP 25 ▲ 30 · Gold cost 350 ▲ 360
- Naiad XP bonus 44 ▼ 42 · Squad value 382 ▼ 363 · Gold cost 380 ▼ 360
- Brumal Naiad XP bonus 64 ▼ 61 · Squad value 550 ▼ 528 · Gold cost 530 ▼ 510
- Vernal Naiad XP bonus 64 ▼ 61 · Squad value 550 ▼ 528 · Gold cost 530 ▼ 510
- Vine Iriyad XP bonus 26 ▼ 24 · Squad value 214 ▼ 201 · Max damage 8 ▼ 7 · Min damage 4 ▲ 5 · Gold cost 235 ▼ 220
- Crystal Iriyad XP bonus 37 ▼ 34 · Squad value 302 ▼ 280 · Gold cost 320 ▼ 300
- Fungal Iriyad XP bonus 37 ▼ 34 · Squad value 302 ▼ 280 · Gold cost 320 ▼ 300
- Phoenix XP bonus 430 ▲ 441 · Squad value 4302 ▲ 4414 · Speed 7 ▲ 8 · Gold cost 2800 ▲ 2900
- Energy Phoenix XP bonus 747 ▲ 770 · Squad value 7469 ▲ 7699 · Defence 36 ▲ 39 · Speed 9 ▲ 10 · Gold cost 4700 ▲ 4800
- Flaming Phoenix XP bonus 747 ▲ 770 · Squad value 7469 ▲ 7699 · Defence 26 ▲ 27 · Offence 34 ▲ 36 · Speed 9 ▲ 10 · Gold cost 4700 ▲ 4800
- Qilin XP bonus 156 ▼ 148 · Squad value 1481 ▼ 1411 · Gold cost 1300 ▼ 1200
- Mist Qilin XP bonus 247 ▼ 239 · Squad value 2351 ▼ 2280 · Gold cost 2000 ▼ 1900
- Thunder Qilin XP bonus 247 ▼ 239 · Squad value 2351 ▼ 2280 · Gold cost 2000 ▼ 1900 · 1 internal mechanic change
- Hoplet XP bonus 17 ▲ 20 · Squad value 131 ▲ 160 · Max damage 6 ▲ 8 · Min damage 3 ▲ 4 · Defence 3 ▲ 5 · Offence 5 ▲ 6 · Gold cost 150 ▲ 185
- Dusk Hoplet XP bonus 23 ▲ 28 · Squad value 178 ▲ 216 · Max damage 6 ▲ 8 · Min damage 3 ▲ 4 · Defence 5 ▲ 7 · Offence 5 ▲ 7 · Gold cost 200 ▲ 250
- Dawn Hoplet XP bonus 23 ▲ 28 · Squad value 178 ▲ 216 · Max damage 6 ▲ 8 · Min damage 3 ▲ 4 · Defence 3 ▲ 5 · Offence 7 ▲ 9 · Gold cost 200 ▲ 250
- Avatar Max damage 12 ▼ 10 · Min damage 12 ▼ 10 · HP 1 ▲ 3 · stats.luckMax 5 ▼ 3 · stats.luckMin -5 ▲ -3 · 3 internal mechanic changes
- Avatar Max damage 12 ▼ 10 · Min damage 12 ▼ 10 · HP 1 ▲ 3 · stats.luckMax 5 ▼ 3 · stats.luckMin -5 ▲ -3 · 3 internal mechanic changes
- Avatar Max damage 12 ▼ 10 · Min damage 12 ▼ 10 · HP 1 ▲ 3 · stats.luckMax 5 ▼ 3 · stats.luckMin -5 ▲ -3 · 3 internal mechanic changes
- Worldwatcher 2 internal mechanic changes
- Starchild 3 internal mechanic changes
- Dread Knight XP bonus 100 ▼ 89 · Squad value 952 ▼ 852 · HP 100 ▼ 80 · Gold cost 800 ▼ 700
- Hollow Reaper XP bonus 161 ▼ 142 · Squad value 1530 ▼ 1349 · Max damage 24 ▲ 26 · Min damage 22 ▲ 24 · HP 100 ▼ 80 · Initiative 10 ▲ 11 · Gold cost 1300 ▼ 1100
- Avatar of War XP bonus 161 ▼ 142 · Squad value 1530 ▼ 1349 · HP 100 ▼ 80 · Initiative 11 ▼ 10 · Gold cost 1300 ▼ 1100
- Wraith 3 internal mechanic changes
- Lich XP bonus 37 ▲ 38 · Squad value 339 ▲ 345 · Min damage 12 ▲ 13
- Sanguine Lich XP bonus 56 ▲ 57 · Squad value 505 ▲ 517 · Min damage 12 ▲ 13 · Gold cost 450 ▲ 460
- Pestilent Lich XP bonus 56 ▲ 57 · Squad value 505 ▲ 517 · Offence 16 ▼ 12 · Gold cost 450 ▲ 460
- Vampire 3 internal mechanic changes
- Vampire Scholar 4 internal mechanic changes
- Vampire Lord 3 internal mechanic changes
- Ferocious Ra’Shoth Speed 5 ▲ 6
- Stinging Ra’Shoth 3 internal mechanic changes
- Concubus XP bonus 63 ▲ 69 · Squad value 567 ▲ 623 · Gold cost 530 ▲ 580
- Bewitcher XP bonus 93 ▲ 105 · Squad value 845 ▲ 950 · Gold cost 750 ▲ 840
- Mistress of Chains XP bonus 93 ▲ 105 · Squad value 845 ▲ 950 · Gold cost 750 ▲ 840
Heroes
46 changed
- Maelstrom startSquad[godslayer].max 3 ▲ 4 · startSquad[godslayer].min 2 ▲ 3
- Enatee Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Kelarr, son of Navarr startMagics[0].sidConfig primal_3_magic_wean ▸ primal_16_magic_stone_fangs
- Tellaris the Betrayed Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Stinger Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Kieran Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Mouaren Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Devir, son of Devir Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Creta, daughter of Navarr Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Rhea Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Gleard the Grey Knowledge 1 ▲ 2 · Spell power 2 ▼ 1
- Zenith 2 internal mechanic changes
- Lia the Untethered One startMagics[0].sidConfig day_7_magic_inner_light ▸ day_15_magic_judgement
- Julius 2 internal mechanic changes
- Vesper 2 internal mechanic changes
- Kestrel 2 internal mechanic changes
- Keandra 2 internal mechanic changes
- Lord Edgar startSkills[skill_faction_humans].skillLevel 2 ▼ 1 · 1 internal mechanic change
- Elder Tss’kish startSquad[druid].max 3 ▲ 4 · startSquad[druid].min 2 ▲ 3
- Gingertail 2 internal mechanic changes
- Bulwark startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Mag startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- Adahn startSquad[0].max 10 ▲ 13 · startSquad[0].min 8 ▲ 9 · startSquad[1].max 10 ▲ 13 · startSquad[1].min 8 ▲ 9 · startSquad[2].max 10 ▲ 13 · startSquad[2].min 8 ▲ 9
- Ethric startSquad[lich].max 4 ▲ 6 · startSquad[lich].min 3 ▲ 4 · 1 internal mechanic change
- Shadespinner Oona startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- Laura startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- Lord Rufus startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- Funerella startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- Milossa the Golden startSquad[flicker].max 13 ▲ 16 · startSquad[flicker].min 10 ▲ 11 · startSquad[pet].max 10 ▲ 11
- King‑of‑Kings startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Kel’Ghul startSquad[avatar_of_war].min 2 ▲ 3
- Natalida startSquad[0].max 10 ▲ 11 · startSquad[1].max 10 ▲ 11 · startSquad[2].max 10 ▲ 11
- Artorius Veritas startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Marl startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Tarius startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Zam startSquad[flicker].max 16 ▲ 19 · startSquad[flicker].min 12 ▲ 14 · startSquad[pet].max 13 ▲ 14
- Nihil Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- The Eye Collective 2 internal mechanic changes
- Blackhorn Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- Matastala the White Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- Jänhei Defence 2 ▼ 1 · Knowledge 1 ▲ 2 · 2 internal mechanic changes
- Mara Mat’ha Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- The Iron Master startSquad[succubus].max 3 ▲ 4 · startSquad[succubus].min 2 ▲ 3 · Defence 2 ▼ 1 · Knowledge 1 ▲ 2 · 2 internal mechanic changes
- Wal’kha Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- Changeling Urgo Defence 2 ▼ 1 · Knowledge 1 ▲ 2
- Martyr Tho Defence 2 ▼ 1 · Knowledge 1 ▲ 2 · 2 internal mechanic changes
Spells
48 changed
- Blessing 6 internal mechanic changes
- Haste 7 internal mechanic changes
- Favorable Wind bonusDescriptions[2].description day_4_magic_favorable_wind_description_up_level_bonus_4 ▸ day_4_magic_favorable_wind_description_up_level_bonus_4_alt · 8 internal mechanic changes
- Shorten Shadow 4 internal mechanic changes
- Inner Light 4 internal mechanic changes
- Riposte 1 internal mechanic change
- Radiant Armor 7 internal mechanic changes
- Judgement 1 internal mechanic change
- Masterful Blessing 6 internal mechanic changes
- Masterful Haste 7 internal mechanic changes
- Basic Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Advanced Summon Avatar Rank 3 ▲ 4 · 1 internal mechanic change
- Expert Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Master Summon Avatar Rank 3 ▲ 4
- Grandmaster Summon Avatar Rank 3 ▲ 4
- Basic Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Advanced Summon Avatar Rank 3 ▲ 4 · 1 internal mechanic change
- Expert Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Master Summon Avatar Rank 3 ▲ 4
- Grandmaster Summon Avatar Rank 3 ▲ 4
- Basic Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Advanced Summon Avatar Rank 3 ▲ 4 · 1 internal mechanic change
- Expert Summon Avatar Rank 3 ▲ 4 · 2 internal mechanic changes
- Master Summon Avatar Rank 3 ▲ 4
- Grandmaster Summon Avatar Rank 3 ▲ 4
- Web 6 internal mechanic changes
- Enlarge Shadow 4 internal mechanic changes
- Despair 9 internal mechanic changes
- Fatal Decay 7 internal mechanic changes
- Sleep 12 internal mechanic changes
- Vulnerability 9 internal mechanic changes
- Masterful Despair 9 internal mechanic changes
- Masterful Vulnerability 10 internal mechanic changes
- Ice Bolt 14 internal mechanic changes
- Cave In 15 internal mechanic changes
- Anti‑Magic 1 internal mechanic change
- Circle of Winter 1 internal mechanic change
- Stone Fangs 1 internal mechanic change
- Masterful Ice Bolt 14 internal mechanic changes
- Masterful Cave In 15 internal mechanic changes
- Early Start 6 internal mechanic changes
- Energize 3 internal mechanic changes
- Optical Illusion 5 internal mechanic changes
- Temporal Spheres 4 internal mechanic changes
- Carapace 3 internal mechanic changes
- Impending Fate 10 internal mechanic changes
- Masterful Early Start 20 internal mechanic changes
- Masterful Carapace 3 internal mechanic changes
Artifacts
6 changed
- Automated Antimagic Shield 4 internal mechanic changes
- Diplomat’s Robe 2 internal mechanic changes
- Protective Belt 4 internal mechanic changes
- Caduceus 2 internal mechanic changes
- Crimson Resonance Controller 4 internal mechanic changes
- Emerald Resonance Controller 4 internal mechanic changes
Skills
19 changed
- Sorcery 6 internal mechanic changes
- Battle Magic 6 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt · 15 internal mechanic changes
- Combat 2 internal mechanic changes
- Thaumaturgy 2 internal mechanic changes
- Necromancy desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_1].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_2].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_3].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · 13 internal mechanic changes
- Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · 15 internal mechanic changes
- Sorcery 6 internal mechanic changes
- Battle Magic 6 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt · 15 internal mechanic changes
- Combat 2 internal mechanic changes
- Thaumaturgy 2 internal mechanic changes
- Necromancy desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_1].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_2].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · parametersPerLevel[skill_faction_undead_name_3].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc · 13 internal mechanic changes
- Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · 15 internal mechanic changes
- Sorcery 10 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_4].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt · parametersPerLevel[skill_summoner_name_5].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt · 25 internal mechanic changes
- Combat 2 internal mechanic changes
- Thaumaturgy 2 internal mechanic changes
- Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_4].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · parametersPerLevel[skill_faction_unfrozen_name_5].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new · 24 internal mechanic changes
Sub-skills
6 added · 34 changed
+ Fields of Mana+ Conversion+ Fields of Mana+ Conversion+ Fields of Mana+ Conversion
- Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc · 4 internal mechanic changes
- Battle Mage’s Authority 2 internal mechanic changes
- Mage Protector’s Authority 2 internal mechanic changes
- Rhythmic Cadence 2 internal mechanic changes
- Stargazer 2 internal mechanic changes
- Avatar of Fury 4 internal mechanic changes
- Avatar of Toughness bonuses[0].type unitStat ▸ battleSubskillBonus · bonuses[1].type unitStat ▸ battleSubskillBonus · bonuses[2].type unitStat ▸ battleSubskillBonus · 8 internal mechanic changes
- Avatar of Celerity 7 internal mechanic changes
- Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc · name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name · 3 internal mechanic changes
- Death Herald 2 internal mechanic changes
- Just One More Time 1 internal mechanic change
- Call of the Void 2 internal mechanic changes
- Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new · 3 internal mechanic changes
- Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc · 4 internal mechanic changes
- Battle Mage’s Authority 2 internal mechanic changes
- Mage Protector’s Authority 2 internal mechanic changes
- Rhythmic Cadence 2 internal mechanic changes
- Avatar of Fury 4 internal mechanic changes
- Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc · name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name · 2 internal mechanic changes
- Death Herald 2 internal mechanic changes
- Just One More Time 1 internal mechanic change
- Call of the Void 2 internal mechanic changes
- Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new · 3 internal mechanic changes
- Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc · 4 internal mechanic changes
- Battle Mage’s Authority 2 internal mechanic changes
- Mage Protector’s Authority 2 internal mechanic changes
- Rhythmic Cadence 2 internal mechanic changes
- Stargazer 2 internal mechanic changes
- Avatar of Fury 4 internal mechanic changes
- Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc · name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name · 2 internal mechanic changes
- Death Herald 2 internal mechanic changes
- Just One More Time 1 internal mechanic change
- Call of the Void 2 internal mechanic changes
- Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new · 3 internal mechanic changes
Specializations
9 changed
- Born to Lead 1 internal mechanic change
- Resistant to Elements bonuses[3].type heroBattleAbility ▸ heroStat · bonuses[4].battleType forCity ▸ — · bonuses[4].receiverRole attacker ▸ — · bonuses[5].type heroStat ▸ heroBattleAbility · bonuses[5].battleType — ▸ forCity · bonuses[5].receiverRole — ▸ attacker · bonuses[6].activationLevel 4 ▸ — · bonuses[7].activationLevel 8 ▼ 4 · bonuses[8].activationLevel 12 ▼ 8 · 7 internal mechanic changes
- Four‑Leaf Horseshoe 2 internal mechanic changes
- Spellweaver bonuses[0].upgrade.increment 0.01 ▲ 0.05 · bonuses[0].upgrade.levelStep 1 ▲ 3 · bonuses[1].upgrade.increment -0.01 ▼ -0.05 · bonuses[1].upgrade.levelStep 1 ▲ 3 · 5 internal mechanic changes
- True Lord bonuses[0].upgrade.levelStep 6 ▼ 5 · bonuses[1].upgrade.levelStep 6 ▼ 5 · 1 internal mechanic change
- Spiritual Vigor bonuses[0].upgrade.levelStep 5 ▼ 4 · 3 internal mechanic changes
- Four‑Leaf Horseshoe 2 internal mechanic changes
- Spiritual Vigor bonuses[0].upgrade.levelStep 5 ▼ 4 · 3 internal mechanic changes
- Spellweaver bonuses[0].upgrade.increment 0.01 ▲ 0.05 · bonuses[0].upgrade.levelStep 1 ▲ 3 · bonuses[1].upgrade.increment -0.01 ▼ -0.05 · bonuses[1].upgrade.levelStep 1 ▲ 3 · 5 internal mechanic changes
Faction laws
45 changed
- Hive Offsprings I 1 internal mechanic change
- Hive Offsprings II desc fraction_law_demon_19_desc ▸ fraction_law_demon_30_desc · 2 internal mechanic changes
- Hive Offsprings III desc fraction_law_demon_30_desc ▸ fraction_law_demon_19_desc · 2 internal mechanic changes
- Leaders of the Nation parametersPerLevel[0].cost 2 ▲ 3 · parametersPerLevel[1].cost 2 ▲ 3
- Dungeon Masters I parametersPerLevel[0].cost 3 ▼ 2
- Dungeon Masters II parametersPerLevel[0].cost 3 ▼ 2 · 2 internal mechanic changes
- Dungeon Masters III parametersPerLevel[0].cost 3 ▼ 2
- Tactical Advantage parametersPerLevel[0].cost 5 ▲ 6
- Dungeon Masters IV parametersPerLevel[0].cost 3 ▼ 2
- Triumvirate’s Agents parametersPerLevel[0].cost 4 ▲ 5 · parametersPerLevel[1].cost 4 ▲ 5
- Dungeon Masters V parametersPerLevel[0].cost 3 ▼ 2
- Dungeon Masters VI parametersPerLevel[0].cost 3 ▼ 2
- Magical Education parametersPerLevel[0].cost 5 ▼ 4 · 4 internal mechanic changes
- Saturation parametersPerLevel[0].cost 4 ▼ 3
- Dungeon Masters VII parametersPerLevel[0].cost 3 ▼ 2
- Training: Scouting parametersPerLevel[0].cost 3 ▲ 4 · 4 internal mechanic changes
- Swift Reflexes parametersPerLevel[0].cost 5 ▲ 6
- Sacred Lands parametersPerLevel[0].cost 3 ▲ 4
- Children of the Wild 6 internal mechanic changes
- Fertile Ground 3 internal mechanic changes
- Elite Qilins 7 internal mechanic changes
- Force of Nature 2 internal mechanic changes
- Animate Dead I desc fraction_law_undead_2_desc ▸ fraction_law_undead_2_alt_desc · 3 internal mechanic changes
- Animate Dead II desc fraction_law_undead_7_alt_desc ▸ fraction_law_undead_7_desc · 3 internal mechanic changes
- Laws of the Immortals 4 internal mechanic changes
- Animate Dead III desc fraction_law_undead_15_desc ▸ fraction_law_undead_15_alt_desc · 3 internal mechanic changes
- Bloodthirst parametersPerLevel[0].cost 3 ▲ 6 · 5 internal mechanic changes
- Animate Dead IV desc fraction_law_undead_21_alt_desc ▸ fraction_law_undead_21_desc · 3 internal mechanic changes
- Black Death 3 internal mechanic changes
- Animate Dead V desc fraction_law_undead_27_desc ▸ fraction_law_undead_27_alt_desc · 3 internal mechanic changes
- Unfrozen Strength I 4 internal mechanic changes
- Depths of Mind parametersPerLevel[0].cost 1 ▲ 2 · parametersPerLevel[1].cost 1 ▲ 2 · 4 internal mechanic changes
- Unfrozen Strength II 4 internal mechanic changes
- Unfrozen Strength III 4 internal mechanic changes
- Unfrozen Strength IV 4 internal mechanic changes
- Cold Touch parametersPerLevel[0].cost 3 ▲ 4 · parametersPerLevel[1].cost 3 ▲ 4
- Call of the Deep 2 internal mechanic changes
- Unfrozen Strength V 4 internal mechanic changes
- Unfrozen Strength VI 4 internal mechanic changes
- The Abyss Stares Back parametersPerLevel[0].cost 5 ▼ 4
- Unfrozen Strength VII 4 internal mechanic changes
- Elite Abyssal Envoys 5 internal mechanic changes
- Ice Storms parametersPerLevel[0].cost 4 ▲ 5
- The World is Ours parametersPerLevel[0].cost 3 ▲ 6
- Planar Explorers parametersPerLevel[0].cost 2 ▲ 3 · parametersPerLevel[1].cost 2 ▲ 3 · parametersPerLevel[2].cost 2 ▲ 3 · 4 internal mechanic changes
Map objects
4 changed
- Tomb of a Nameless Hero variants[0].value 2000 ▲ 8000 · variants[1].value 4000 ▲ 8000 · variants[3].value 16000 ▼ 8000
- Scales of Worth visitType OneTime ▸ EachHeroOneTime
- Quiet Pavilion unitsData.units[0].weeklyIncrement 16 ▲ 19
- Kennel unitsData.units[0].weeklyIncrement 13 ▲ 14
Cities
6 changed
- Demon city 2 internal mechanic changes
- Dungeon city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 1250 ▼ 1000 · hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1500 ▲ 2000 · hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 ▲ 1750 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 1000 ▲ 1250 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3000 ▲ 3250 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 4000 ▼ 3500 · hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 2500 ▼ 2000 · hires[Build_Tier_6].parametersPerLevel[1].costs[wood].cost 15 ▼ 10 · 2 internal mechanic changes
- Human city hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1500 ▼ 1250 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3250 ▲ 3500
- Nature city hires[Build_Tier_1].parametersPerLevel[1].costs[gold].cost 750 ▲ 1000 · hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1250 ▲ 1750 · hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1500 ▲ 2000 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 2000 ▼ 1750 · hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 1000 ▲ 1500 · hires[Build_Tier_4].parametersPerLevel[0].costs[crystals].cost 5 ▼ 4 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1750 ▲ 2000 · hires[Build_Tier_4].parametersPerLevel[1].costs[crystals].cost 5 ▼ 4 · hires[Build_Tier_5].parametersPerLevel[0].costs[gemstones].cost 4 ▼ 3 · hires[Build_Tier_5].parametersPerLevel[0].costs[crystals].cost 4 ▲ 6 · hires[Build_Tier_5].parametersPerLevel[0].costs[mercury].cost 4 ▼ 3 · hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 3250 ▼ 2750 · hires[Build_Tier_5].parametersPerLevel[1].costs[crystals].cost 4 ▲ 6 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6000 ▼ 5500 · hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 3000 ▲ 4000 · hires[Build_Tier_6].parametersPerLevel[1].costs[wood].cost 10 ▼ 5 · hires[Build_Tier_6].parametersPerLevel[1].costs[ore].cost 10 ▼ 5 · hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 12500 ▲ 15000 · hires[Build_Tier_7].parametersPerLevel[0].costs[wood].cost 5 ▲ 10 · hires[Build_Tier_7].parametersPerLevel[0].costs[crystals].cost 20 ▼ 15 · hires[Build_Tier_7].parametersPerLevel[1].costs[gold].cost 20000 ▼ 17500 · hires[Build_Tier_7].parametersPerLevel[1].costs[wood].cost 5 ▲ 10 · hires[Build_Tier_7].parametersPerLevel[1].costs[ore].cost 5 ▲ 10 · 1 internal mechanic change
- Undead city hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2000 ▲ 2500 · hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 ▲ 1750 · hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 16 ▲ 19 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 2750 ▲ 3000 · hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 2500 ▲ 2750 · hires[Build_Tier_3].unitsHire.units[0].weeklyIncrement 13 ▲ 14 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 7000 ▼ 6000 · hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 5000 ▼ 4000
- Unfrozen city hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 4750 ▼ 3750 · hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 1500 ▲ 2000 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 7750 ▼ 6250 · hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 12500 ▲ 15000 · hires[Build_Tier_7].parametersPerLevel[0].costs[mercury].cost 20 ▼ 15 · 2 internal mechanic changes
Sub-classes
2 changed
- Broodmother 1 internal mechanic change
- Chronomancer desc sub_class_undead_magic_2_desc ▸ sub_class_undead_magic_2_new_desc · 1 internal mechanic change
Hero abilities
3 changed
- Skill warrior ability viewSortOrder — ▸ 0
- Skill mage ability viewSortOrder — ▸ 0
- Sub skill faction undead 5 ability 1 internal mechanic change
Attack patterns
1 changed
- Attack massive x1 x100 x100 with dalay black dragon 2 internal mechanic changes
Buffs (internal)
4 added · 1 removed · 51 changed
+ Gifts of dwarven lords automated antimagic shield artifact unit bonus+ Gifts of dwarven lords protective belt artifact unit bonus+ Gifts of dwarven lords crimson resonance controller artifact unit bonus+ Gifts of dwarven lords emerald resonance controller artifact unit bonus − Sub skill summoner 3 unit bonus
- Magic sharp edge effect 0 data.stats.outDmgMods.list[0].v 0.2 ▼ 0.15 · 1 internal mechanic change
- Magic sharp edge effect 1 data.stats.outDmgMods.list[0].v 0.25 ▼ 0.2 · 1 internal mechanic change
- Magic sharp edge effect 2 data.stats.outDmgMods.list[0].v 0.35 ▼ 0.3 · 1 internal mechanic change
- Magic favorable wind effect 0 1 internal mechanic change
- Magic favorable wind effect 1 data.stats.outDmgMods.list[0].v 0.25 ▲ 0.3 · data.stats.outDmgMods.list[1].v 0.25 ▲ 0.3 · 1 internal mechanic change
- Magic favorable wind effect 2 data.stats.outDmgMods.list[0].v 0.35 ▲ 0.4 · data.stats.outDmgMods.list[1].v 0.35 ▲ 0.4 · 1 internal mechanic change
- Magic favorable wind effect 3 data.stats.outDmgMods.list[0].v 0.5 ▼ 0.4 · data.stats.outDmgMods.list[1].v 0.5 ▼ 0.4 · data.ignoreShootDmgBuff — ▸ yes · description_ magic_favorable_wind_effect_description ▸ magic_favorable_wind_effect_2_description · 2 internal mechanic changes
- Magic shorten shadow effect 0 data.stats.defence -2 ▼ -3 · data.stats.offence -2 ▼ -3
- Magic shorten shadow effect 1 data.stats.defence -2 ▼ -3 · data.stats.offence -2 ▼ -3
- Magic shorten shadow effect 1 bonus data.stats.defence -2 ▼ -3 · data.stats.offence -2 ▼ -3
- Magic shorten shadow effect 2 data.stats.defence -4 ▼ -6 · data.stats.offence -4 ▼ -6
- Magic radiant armor effect 0 data.stats.inAllDmgMod -0.2 ▲ -0.15 · 1 internal mechanic change
- Magic radiant armor effect 1 data.stats.inAllDmgMod -0.3 ▲ -0.25 · 1 internal mechanic change
- Magic radiant armor effect 2 data.stats.inAllDmgMod -0.4 ▲ -0.35 · 1 internal mechanic change
- Magic sharp edge effect 0 special data.stats.outDmgMods.list[0].v 0.2 ▼ 0.15 · 1 internal mechanic change
- Magic sharp edge effect 1 special data.stats.outDmgMods.list[0].v 0.25 ▼ 0.2 · 1 internal mechanic change
- Magic sharp edge effect 2 special data.stats.outDmgMods.list[0].v 0.35 ▼ 0.3 · 1 internal mechanic change
- Magic enlarge shadow effect 0 data.stats.defence 2 ▲ 3 · data.stats.offence 2 ▲ 3
- Magic enlarge shadow effect 1 data.stats.defence 2 ▲ 3 · data.stats.offence 2 ▲ 3
- Magic enlarge shadow effect 1 bonus data.stats.defence 2 ▲ 3 · data.stats.offence 2 ▲ 3
- Magic enlarge shadow effect 2 data.stats.defence 4 ▲ 6 · data.stats.offence 4 ▲ 6
- Magic despair effect 2 internal mechanic changes
- Magic despair effect 1 2 internal mechanic changes
- Magic despair effect special 2 internal mechanic changes
- Magic despair effect 1 special 2 internal mechanic changes
- Magic vulnerability effect 0 5 internal mechanic changes
- Magic vulnerability effect 1 5 internal mechanic changes
- Magic vulnerability effect 2 data.stats.inAllDmgMod 0.5 ▼ 0.3 · data.stats.alwaysTakeMaxDmg — ▸ yes · description_ magic_vulnerability_effect_description ▸ magic_vulnerability_effect_description_special · 2 internal mechanic changes
- Magic vulnerability effect 0 special addition duration ▸ combined · data.stats.alwaysTakeMaxDmg yes ▸ — · description_ magic_vulnerability_effect_description_special ▸ magic_vulnerability_effect_description · 2 internal mechanic changes
- Magic vulnerability effect 1 special addition duration ▸ combined · data.stats.alwaysTakeMaxDmg yes ▸ — · description_ magic_vulnerability_effect_description_special ▸ magic_vulnerability_effect_description · 2 internal mechanic changes
- Magic vulnerability effect 2 special addition duration ▸ combined · data.stats.inAllDmgMod 0.5 ▼ 0.3 · 5 internal mechanic changes
- Magic optical illusion effect 0 data.stats.inDmgMods.list[0].v -0.25 ▼ -0.3 · 1 internal mechanic change
- Magic optical illusion effect 1 data.stats.inDmgMods.list[0].v -0.5 ▼ -0.6 · 1 internal mechanic change
- Magic optical illusion effect 2 data.stats.inDmgMods.list[0].v -0.5 ▼ -0.6 · data.stats.inDmgMods.list[1].v -0.5 ▼ -0.6 · 1 internal mechanic change
- Magic mirror copy debuff 0 ignoreDurationBonus yes ▸ — · isPositive no ▸ yes · ignoreDurationBuffs — ▸ yes · 1 internal mechanic change
- Magic mirror copy debuff 1 ignoreDurationBonus yes ▸ — · isPositive no ▸ yes · ignoreDurationBuffs — ▸ yes · 1 internal mechanic change
- Magic mirror copy debuff 2 ignoreDurationBonus yes ▸ — · isPositive no ▸ yes · ignoreDurationBuffs — ▸ yes · 1 internal mechanic change
- Magic mirror copy debuff 3 ignoreDurationBonus yes ▸ — · isPositive no ▸ yes · ignoreDurationBuffs — ▸ yes · 1 internal mechanic change
- Sub skill sub skill faction humans 5 effect data.stats.heroDefenceModifier 1 ▼ 0.5 · data.stats.heroIntelligenceModifier 1 ▼ 0.5 · data.stats.heroOffenceModifier 1 ▼ 0.5 · data.stats.heroSpellPowerModifier 1 ▼ 0.5
- Skill summon 1 bonus data.stats.damageMax 12 ▼ 6 · data.stats.damageMin 12 ▼ 6
- Skill summon 2 bonus data.stats.damageMax 16 ▼ 8 · data.stats.damageMin 16 ▼ 8
- Skill summon 3 bonus data.stats.damageMax 20 ▼ 10 · data.stats.damageMin 20 ▼ 10
- Skill summon 4 bonus data.stats.damageMax 24 ▼ 12 · data.stats.damageMin 24 ▼ 12 · 1 internal mechanic change
- Skill summon 5 bonus data.stats.damageMax 28 ▼ 14 · data.stats.damageMin 28 ▼ 14 · 1 internal mechanic change
- Sub skill summoner 1 unit bonus 2 internal mechanic changes
- Sub skill summoner 2 unit bonus 2 internal mechanic changes
- Sub class nature warrior 1 unit bonus hidden no ▸ yes
- Sub skill faction demons 6 unit bonus 1 internal mechanic change
- Fraction law demon 6 unit bonus data.stats.outDmgMods.list[0].v 1 ▼ 0.5 · 1 internal mechanic change
- Hydra debuff data.stats.outAllDmgMod 0.25 ▼ -0.25
- Sentinel buff 2 3 internal mechanic changes
Side buffs (internal)
4 added · 5 removed · 4 changed
+ Gifts of dwarven lords automated antimagic shield artifact bonus+ Gifts of dwarven lords protective belt artifact bonus+ Gifts of dwarven lords crimson resonance controller artifact bonus+ Gifts of dwarven lords emerald resonance controller artifact bonus − Sub skill preparation 3 bonus− Sub skill preparation 4 bonus− Sub skill preparation 5 bonus− Skill warrior and mage two faced mask artifact warrior bonus− Skill warrior and mage two faced mask artifact mage bonus
- Sub skill sub skill tactics 6 mana bonus 2 internal mechanic changes
- Sub skill faction nature 4 cd bonus 2 internal mechanic changes
- Sub skill faction nature 5 damage bonus 1 internal mechanic change
- Sub skill faction nature 6 stat bonus 1 internal mechanic change