§ Patch data

v0.80.34

Changes since v0.80.20 · 2026-07-20

Machine-diffed from the game's data files. Numbers read old / new — arrows mark the direction of the change, not whether it's a buff.

Units

66 changed
  • Reaver XP bonus 91 88 ·  Squad value 825 799 ·  Gold cost 770 750
  • Maniacal Reaver XP bonus 137 134 ·  Squad value 1242 1216 ·  Gold cost 1100 1080
  • Menacing Reaver XP bonus 137 134 ·  Squad value 1242 1216 ·  Gold cost 1100 1080
  • Hive Queen XP bonus 316 314 ·  Squad value 3162 3135
  • Hive Huntress XP bonus 557 541 ·  Squad value 5568 5410 ·  Gold cost 3500 3400
  • Hive Mother XP bonus 557 541 ·  Squad value 5568 5410 ·  Gold cost 3500 3400
  • Fire Larva HP 8 16  ·  9 internal mechanic changes
  • Waurms XP bonus 147 151 ·  Squad value 1404 1439 ·  Defence 20 21 ·  Offence 20 21
  • Pyroboros XP bonus 236 241 ·  Squad value 2250 2297 ·  Defence 20 21 ·  Offence 20 21
  • Devourer XP bonus 236 241 ·  Squad value 2250 2297 ·  Max damage 26 28 ·  Min damage 24 26 ·  Defence 20 21 ·  Offence 20 21  ·  1 internal mechanic change
  • Infiltrator XP bonus 13 14 ·  Squad value 98 106 ·  Max damage 5 6 ·  Defence 2 4 ·  Gold cost 115 120
  • Bleak Infiltrator XP bonus 17 19 ·  Squad value 132 145 ·  Max damage 5 6 ·  Defence 3 4 ·  Gold cost 150 160
  • Guile Infiltrator XP bonus 17 19 ·  Squad value 132 145 ·  Max damage 5 6 ·  Defence 2 4 ·  Gold cost 150 160
  • Cave Dragon XP bonus 462 458 ·  Squad value 4620 4584 ·  Max damage 50 60 ·  Min damage 45 50
  • Ashen Dragon Max damage 65 75 ·  Min damage 60 65
  • Black Dragon XP bonus 801 806 ·  Squad value 8009 8064 ·  Max damage 65 75 ·  Min damage 60 65 ·  Defence 31 32
  • Onyx Dancer Squad value 147 151 ·  HP 18 20 ·  Gold cost 160 165
  • Aureate Dancer XP bonus 25 26 ·  Squad value 203 211 ·  HP 18 20 ·  Gold cost 220 230
  • Jasper Dancer XP bonus 25 26 ·  Squad value 203 211 ·  HP 18 20 ·  Gold cost 220 230
  • Hydra XP bonus 154 141 ·  Squad value 1464 1345 ·  Initiative 8 6 ·  Gold cost 1300 1200
  • Infernal Hydra XP bonus 250 226 ·  Squad value 2377 2151 ·  Initiative 10 8 ·  Gold cost 2000 1800
  • Chthonic Hydra XP bonus 250 226 ·  Squad value 2377 2151 ·  Defence 34 30 ·  Initiative 8 6 ·  Gold cost 2000 1800
  • Medusa XP bonus 59 58 ·  Squad value 535 524 ·  Gold cost 500 490
  • Medusa Queen XP bonus 90 87 ·  Squad value 812 793 ·  Initiative 7 8 ·  Offence 15 17 ·  Gold cost 720 700
  • Medusa Sculptor XP bonus 90 87 ·  Squad value 812 787 ·  Defence 17 18 ·  Gold cost 720 700
  • Crossbowman XP bonus 12 11 ·  Squad value 91 83 ·  Initiative 5 4 ·  Gold cost 105 95
  • Marksman XP bonus 16 14 ·  Squad value 123 113 ·  Initiative 7 6 ·  Gold cost 140 130
  • Austringer XP bonus 16 14 ·  Squad value 123 113 ·  Defence 4 3 ·  Initiative 5 4 ·  Gold cost 140 130
  • Griffin XP bonus 28 30 ·  Squad value 233 247 ·  HP 25 30 ·  Gold cost 255 270
  • Guardian Griffin XP bonus 40 41 ·  Squad value 326 340 ·  HP 25 30 ·  Gold cost 350 360
  • Temple Griffin XP bonus 40 41 ·  Squad value 326 340 ·  HP 25 30 ·  Gold cost 350 360
  • Naiad XP bonus 44 42 ·  Squad value 382 363 ·  Gold cost 380 360
  • Brumal Naiad XP bonus 64 61 ·  Squad value 550 528 ·  Gold cost 530 510
  • Vernal Naiad XP bonus 64 61 ·  Squad value 550 528 ·  Gold cost 530 510
  • Vine Iriyad XP bonus 26 24 ·  Squad value 214 201 ·  Max damage 8 7 ·  Min damage 4 5 ·  Gold cost 235 220
  • Crystal Iriyad XP bonus 37 34 ·  Squad value 302 280 ·  Gold cost 320 300
  • Fungal Iriyad XP bonus 37 34 ·  Squad value 302 280 ·  Gold cost 320 300
  • Phoenix XP bonus 430 441 ·  Squad value 4302 4414 ·  Speed 7 8 ·  Gold cost 2800 2900
  • Energy Phoenix XP bonus 747 770 ·  Squad value 7469 7699 ·  Defence 36 39 ·  Speed 9 10 ·  Gold cost 4700 4800
  • Flaming Phoenix XP bonus 747 770 ·  Squad value 7469 7699 ·  Defence 26 27 ·  Offence 34 36 ·  Speed 9 10 ·  Gold cost 4700 4800
  • Qilin XP bonus 156 148 ·  Squad value 1481 1411 ·  Gold cost 1300 1200
  • Mist Qilin XP bonus 247 239 ·  Squad value 2351 2280 ·  Gold cost 2000 1900
  • Thunder Qilin XP bonus 247 239 ·  Squad value 2351 2280 ·  Gold cost 2000 1900  ·  1 internal mechanic change
  • Hoplet XP bonus 17 20 ·  Squad value 131 160 ·  Max damage 6 8 ·  Min damage 3 4 ·  Defence 3 5 ·  Offence 5 6 ·  Gold cost 150 185
  • Dusk Hoplet XP bonus 23 28 ·  Squad value 178 216 ·  Max damage 6 8 ·  Min damage 3 4 ·  Defence 5 7 ·  Offence 5 7 ·  Gold cost 200 250
  • Dawn Hoplet XP bonus 23 28 ·  Squad value 178 216 ·  Max damage 6 8 ·  Min damage 3 4 ·  Defence 3 5 ·  Offence 7 9 ·  Gold cost 200 250
  • Avatar Max damage 12 10 ·  Min damage 12 10 ·  HP 1 3 ·  stats.luckMax 5 3 ·  stats.luckMin -5 -3  ·  3 internal mechanic changes
  • Avatar Max damage 12 10 ·  Min damage 12 10 ·  HP 1 3 ·  stats.luckMax 5 3 ·  stats.luckMin -5 -3  ·  3 internal mechanic changes
  • Avatar Max damage 12 10 ·  Min damage 12 10 ·  HP 1 3 ·  stats.luckMax 5 3 ·  stats.luckMin -5 -3  ·  3 internal mechanic changes
  • Worldwatcher 2 internal mechanic changes
  • Starchild 3 internal mechanic changes
  • Dread Knight XP bonus 100 89 ·  Squad value 952 852 ·  HP 100 80 ·  Gold cost 800 700
  • Hollow Reaper XP bonus 161 142 ·  Squad value 1530 1349 ·  Max damage 24 26 ·  Min damage 22 24 ·  HP 100 80 ·  Initiative 10 11 ·  Gold cost 1300 1100
  • Avatar of War XP bonus 161 142 ·  Squad value 1530 1349 ·  HP 100 80 ·  Initiative 11 10 ·  Gold cost 1300 1100
  • Wraith 3 internal mechanic changes
  • Lich XP bonus 37 38 ·  Squad value 339 345 ·  Min damage 12 13
  • Sanguine Lich XP bonus 56 57 ·  Squad value 505 517 ·  Min damage 12 13 ·  Gold cost 450 460
  • Pestilent Lich XP bonus 56 57 ·  Squad value 505 517 ·  Offence 16 12 ·  Gold cost 450 460
  • Vampire 3 internal mechanic changes
  • Vampire Scholar 4 internal mechanic changes
  • Vampire Lord 3 internal mechanic changes
  • Ferocious Ra’Shoth Speed 5 6
  • Stinging Ra’Shoth 3 internal mechanic changes
  • Concubus XP bonus 63 69 ·  Squad value 567 623 ·  Gold cost 530 580
  • Bewitcher XP bonus 93 105 ·  Squad value 845 950 ·  Gold cost 750 840
  • Mistress of Chains XP bonus 93 105 ·  Squad value 845 950 ·  Gold cost 750 840

Heroes

46 changed
  • Maelstrom startSquad[godslayer].max 3 4 ·  startSquad[godslayer].min 2 3
  • Enatee Knowledge 1 2 ·  Spell power 2 1
  • Kelarr, son of Navarr startMagics[0].sidConfig primal_3_magic_wean ▸ primal_16_magic_stone_fangs
  • Tellaris the Betrayed Knowledge 1 2 ·  Spell power 2 1
  • Stinger Knowledge 1 2 ·  Spell power 2 1
  • Kieran Knowledge 1 2 ·  Spell power 2 1
  • Mouaren Knowledge 1 2 ·  Spell power 2 1
  • Devir, son of Devir Knowledge 1 2 ·  Spell power 2 1
  • Creta, daughter of Navarr Knowledge 1 2 ·  Spell power 2 1
  • Rhea Knowledge 1 2 ·  Spell power 2 1
  • Gleard the Grey Knowledge 1 2 ·  Spell power 2 1
  • Zenith 2 internal mechanic changes
  • Lia the Untethered One startMagics[0].sidConfig day_7_magic_inner_light ▸ day_15_magic_judgement
  • Julius 2 internal mechanic changes
  • Vesper 2 internal mechanic changes
  • Kestrel 2 internal mechanic changes
  • Keandra 2 internal mechanic changes
  • Lord Edgar startSkills[skill_faction_humans].skillLevel 2 1  ·  1 internal mechanic change
  • Elder Tss’kish startSquad[druid].max 3 4 ·  startSquad[druid].min 2 3
  • Gingertail 2 internal mechanic changes
  • Bulwark startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Mag startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • Adahn startSquad[0].max 10 13 ·  startSquad[0].min 8 9 ·  startSquad[1].max 10 13 ·  startSquad[1].min 8 9 ·  startSquad[2].max 10 13 ·  startSquad[2].min 8 9
  • Ethric startSquad[lich].max 4 6 ·  startSquad[lich].min 3 4  ·  1 internal mechanic change
  • Shadespinner Oona startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • Laura startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • Lord Rufus startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • Funerella startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • Milossa the Golden startSquad[flicker].max 13 16 ·  startSquad[flicker].min 10 11 ·  startSquad[pet].max 10 11
  • King‑of‑Kings startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Kel’Ghul startSquad[avatar_of_war].min 2 3
  • Natalida startSquad[0].max 10 11 ·  startSquad[1].max 10 11 ·  startSquad[2].max 10 11
  • Artorius Veritas startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Marl startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Tarius startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Zam startSquad[flicker].max 16 19 ·  startSquad[flicker].min 12 14 ·  startSquad[pet].max 13 14
  • Nihil Defence 2 1 ·  Knowledge 1 2
  • The Eye Collective 2 internal mechanic changes
  • Blackhorn Defence 2 1 ·  Knowledge 1 2
  • Matastala the White Defence 2 1 ·  Knowledge 1 2
  • Jänhei Defence 2 1 ·  Knowledge 1 2  ·  2 internal mechanic changes
  • Mara Mat’ha Defence 2 1 ·  Knowledge 1 2
  • The Iron Master startSquad[succubus].max 3 4 ·  startSquad[succubus].min 2 3 ·  Defence 2 1 ·  Knowledge 1 2  ·  2 internal mechanic changes
  • Wal’kha Defence 2 1 ·  Knowledge 1 2
  • Changeling Urgo Defence 2 1 ·  Knowledge 1 2
  • Martyr Tho Defence 2 1 ·  Knowledge 1 2  ·  2 internal mechanic changes

Spells

48 changed

Artifacts

6 changed

Skills

19 changed
  • Sorcery 6 internal mechanic changes
  • Battle Magic 6 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt  ·  15 internal mechanic changes
  • Combat 2 internal mechanic changes
  • Thaumaturgy 2 internal mechanic changes
  • Necromancy desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_1].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_2].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_3].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc  ·  13 internal mechanic changes
  • Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new  ·  15 internal mechanic changes
  • Sorcery 6 internal mechanic changes
  • Battle Magic 6 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt  ·  15 internal mechanic changes
  • Combat 2 internal mechanic changes
  • Thaumaturgy 2 internal mechanic changes
  • Necromancy desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_1].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_2].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc ·  parametersPerLevel[skill_faction_undead_name_3].desc skill_faction_undead_alt_desc ▸ skill_faction_undead_new_desc  ·  13 internal mechanic changes
  • Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new  ·  15 internal mechanic changes
  • Sorcery 10 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_new_desc_1 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_new_desc_2 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_4].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt ·  parametersPerLevel[skill_summoner_name_5].desc skill_summoner_new_desc_3 ▸ skill_summoner_new_desc_2_alt  ·  25 internal mechanic changes
  • Combat 2 internal mechanic changes
  • Thaumaturgy 2 internal mechanic changes
  • Abyssal Communion parametersPerLevel[skill_faction_unfrozen_name_1].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_2].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_3].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_4].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new ·  parametersPerLevel[skill_faction_unfrozen_name_5].desc skill_faction_unfrozen_desc ▸ skill_faction_unfrozen_desc_new  ·  24 internal mechanic changes

Sub-skills

6 added · 34 changed
+ Fields of Mana+ Conversion+ Fields of Mana+ Conversion+ Fields of Mana+ Conversion
  • Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc  ·  4 internal mechanic changes
  • Battle Mage’s Authority 2 internal mechanic changes
  • Mage Protector’s Authority 2 internal mechanic changes
  • Rhythmic Cadence 2 internal mechanic changes
  • Stargazer 2 internal mechanic changes
  • Avatar of Fury 4 internal mechanic changes
  • Avatar of Toughness bonuses[0].type unitStat ▸ battleSubskillBonus ·  bonuses[1].type unitStat ▸ battleSubskillBonus ·  bonuses[2].type unitStat ▸ battleSubskillBonus  ·  8 internal mechanic changes
  • Avatar of Celerity 7 internal mechanic changes
  • Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc ·  name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name  ·  3 internal mechanic changes
  • Death Herald 2 internal mechanic changes
  • Just One More Time 1 internal mechanic change
  • Call of the Void 2 internal mechanic changes
  • Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new  ·  3 internal mechanic changes
  • Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc  ·  4 internal mechanic changes
  • Battle Mage’s Authority 2 internal mechanic changes
  • Mage Protector’s Authority 2 internal mechanic changes
  • Rhythmic Cadence 2 internal mechanic changes
  • Avatar of Fury 4 internal mechanic changes
  • Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc ·  name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name  ·  2 internal mechanic changes
  • Death Herald 2 internal mechanic changes
  • Just One More Time 1 internal mechanic change
  • Call of the Void 2 internal mechanic changes
  • Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new  ·  3 internal mechanic changes
  • Reality Wardens desc sub_skill_summoner_4_alt_desc ▸ sub_skill_assault_4_new_desc  ·  4 internal mechanic changes
  • Battle Mage’s Authority 2 internal mechanic changes
  • Mage Protector’s Authority 2 internal mechanic changes
  • Rhythmic Cadence 2 internal mechanic changes
  • Stargazer 2 internal mechanic changes
  • Avatar of Fury 4 internal mechanic changes
  • Summon Destruction desc sub_skill_summoner_6_desc ▸ sub_skill_summoner_6_alt_desc ·  name sub_skill_summoner_6_name ▸ sub_skill_summoner_6_alt_name  ·  2 internal mechanic changes
  • Death Herald 2 internal mechanic changes
  • Just One More Time 1 internal mechanic change
  • Call of the Void 2 internal mechanic changes
  • Celestial Abyss desc sub_skill_faction_unfrozen_6_desc ▸ sub_skill_faction_unfrozen_6_desc_new  ·  3 internal mechanic changes

Specializations

9 changed
  • Born to Lead 1 internal mechanic change
  • Resistant to Elements bonuses[3].type heroBattleAbility ▸ heroStat ·  bonuses[4].battleType forCity ▸ — ·  bonuses[4].receiverRole attacker ▸ — ·  bonuses[5].type heroStat ▸ heroBattleAbility ·  bonuses[5].battleType — ▸ forCity ·  bonuses[5].receiverRole — ▸ attacker ·  bonuses[6].activationLevel 4 ▸ — ·  bonuses[7].activationLevel 8 4 ·  bonuses[8].activationLevel 12 8  ·  7 internal mechanic changes
  • Four‑Leaf Horseshoe 2 internal mechanic changes
  • Spellweaver bonuses[0].upgrade.increment 0.01 0.05 ·  bonuses[0].upgrade.levelStep 1 3 ·  bonuses[1].upgrade.increment -0.01 -0.05 ·  bonuses[1].upgrade.levelStep 1 3  ·  5 internal mechanic changes
  • True Lord bonuses[0].upgrade.levelStep 6 5 ·  bonuses[1].upgrade.levelStep 6 5  ·  1 internal mechanic change
  • Spiritual Vigor bonuses[0].upgrade.levelStep 5 4  ·  3 internal mechanic changes
  • Four‑Leaf Horseshoe 2 internal mechanic changes
  • Spiritual Vigor bonuses[0].upgrade.levelStep 5 4  ·  3 internal mechanic changes
  • Spellweaver bonuses[0].upgrade.increment 0.01 0.05 ·  bonuses[0].upgrade.levelStep 1 3 ·  bonuses[1].upgrade.increment -0.01 -0.05 ·  bonuses[1].upgrade.levelStep 1 3  ·  5 internal mechanic changes

Factions

2 changed
  • Hive 1 internal mechanic change
  • Schism 3 internal mechanic changes

Faction laws

45 changed
  • Hive Offsprings I 1 internal mechanic change
  • Hive Offsprings II desc fraction_law_demon_19_desc ▸ fraction_law_demon_30_desc  ·  2 internal mechanic changes
  • Hive Offsprings III desc fraction_law_demon_30_desc ▸ fraction_law_demon_19_desc  ·  2 internal mechanic changes
  • Leaders of the Nation parametersPerLevel[0].cost 2 3 ·  parametersPerLevel[1].cost 2 3
  • Dungeon Masters I parametersPerLevel[0].cost 3 2
  • Dungeon Masters II parametersPerLevel[0].cost 3 2  ·  2 internal mechanic changes
  • Dungeon Masters III parametersPerLevel[0].cost 3 2
  • Tactical Advantage parametersPerLevel[0].cost 5 6
  • Dungeon Masters IV parametersPerLevel[0].cost 3 2
  • Triumvirate’s Agents parametersPerLevel[0].cost 4 5 ·  parametersPerLevel[1].cost 4 5
  • Dungeon Masters V parametersPerLevel[0].cost 3 2
  • Dungeon Masters VI parametersPerLevel[0].cost 3 2
  • Magical Education parametersPerLevel[0].cost 5 4  ·  4 internal mechanic changes
  • Saturation parametersPerLevel[0].cost 4 3
  • Dungeon Masters VII parametersPerLevel[0].cost 3 2
  • Training: Scouting parametersPerLevel[0].cost 3 4  ·  4 internal mechanic changes
  • Swift Reflexes parametersPerLevel[0].cost 5 6
  • Sacred Lands parametersPerLevel[0].cost 3 4
  • Children of the Wild 6 internal mechanic changes
  • Fertile Ground 3 internal mechanic changes
  • Elite Qilins 7 internal mechanic changes
  • Force of Nature 2 internal mechanic changes
  • Animate Dead I desc fraction_law_undead_2_desc ▸ fraction_law_undead_2_alt_desc  ·  3 internal mechanic changes
  • Animate Dead II desc fraction_law_undead_7_alt_desc ▸ fraction_law_undead_7_desc  ·  3 internal mechanic changes
  • Laws of the Immortals 4 internal mechanic changes
  • Animate Dead III desc fraction_law_undead_15_desc ▸ fraction_law_undead_15_alt_desc  ·  3 internal mechanic changes
  • Bloodthirst parametersPerLevel[0].cost 3 6  ·  5 internal mechanic changes
  • Animate Dead IV desc fraction_law_undead_21_alt_desc ▸ fraction_law_undead_21_desc  ·  3 internal mechanic changes
  • Black Death 3 internal mechanic changes
  • Animate Dead V desc fraction_law_undead_27_desc ▸ fraction_law_undead_27_alt_desc  ·  3 internal mechanic changes
  • Unfrozen Strength I 4 internal mechanic changes
  • Depths of Mind parametersPerLevel[0].cost 1 2 ·  parametersPerLevel[1].cost 1 2  ·  4 internal mechanic changes
  • Unfrozen Strength II 4 internal mechanic changes
  • Unfrozen Strength III 4 internal mechanic changes
  • Unfrozen Strength IV 4 internal mechanic changes
  • Cold Touch parametersPerLevel[0].cost 3 4 ·  parametersPerLevel[1].cost 3 4
  • Call of the Deep 2 internal mechanic changes
  • Unfrozen Strength V 4 internal mechanic changes
  • Unfrozen Strength VI 4 internal mechanic changes
  • The Abyss Stares Back parametersPerLevel[0].cost 5 4
  • Unfrozen Strength VII 4 internal mechanic changes
  • Elite Abyssal Envoys 5 internal mechanic changes
  • Ice Storms parametersPerLevel[0].cost 4 5
  • The World is Ours parametersPerLevel[0].cost 3 6
  • Planar Explorers parametersPerLevel[0].cost 2 3 ·  parametersPerLevel[1].cost 2 3 ·  parametersPerLevel[2].cost 2 3  ·  4 internal mechanic changes

Map objects

4 changed
  • Tomb of a Nameless Hero variants[0].value 2000 8000 ·  variants[1].value 4000 8000 ·  variants[3].value 16000 8000
  • Scales of Worth visitType OneTime ▸ EachHeroOneTime
  • Quiet Pavilion unitsData.units[0].weeklyIncrement 16 19
  • Kennel unitsData.units[0].weeklyIncrement 13 14

Cities

6 changed
  • Demon city 2 internal mechanic changes
  • Dungeon city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 1250 1000 ·  hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1500 2000 ·  hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 1750 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 1000 1250 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3000 3250 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 4000 3500 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 2500 2000 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[wood].cost 15 10  ·  2 internal mechanic changes
  • Human city hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1500 1250 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3250 3500
  • Nature city hires[Build_Tier_1].parametersPerLevel[1].costs[gold].cost 750 1000 ·  hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1250 1750 ·  hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1500 2000 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 2000 1750 ·  hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 1000 1500 ·  hires[Build_Tier_4].parametersPerLevel[0].costs[crystals].cost 5 4 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1750 2000 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[crystals].cost 5 4 ·  hires[Build_Tier_5].parametersPerLevel[0].costs[gemstones].cost 4 3 ·  hires[Build_Tier_5].parametersPerLevel[0].costs[crystals].cost 4 6 ·  hires[Build_Tier_5].parametersPerLevel[0].costs[mercury].cost 4 3 ·  hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 3250 2750 ·  hires[Build_Tier_5].parametersPerLevel[1].costs[crystals].cost 4 6 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6000 5500 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 3000 4000 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[wood].cost 10 5 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[ore].cost 10 5 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 12500 15000 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[wood].cost 5 10 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[crystals].cost 20 15 ·  hires[Build_Tier_7].parametersPerLevel[1].costs[gold].cost 20000 17500 ·  hires[Build_Tier_7].parametersPerLevel[1].costs[wood].cost 5 10 ·  hires[Build_Tier_7].parametersPerLevel[1].costs[ore].cost 5 10  ·  1 internal mechanic change
  • Undead city hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2000 2500 ·  hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 1750 ·  hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 16 19 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 2750 3000 ·  hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 2500 2750 ·  hires[Build_Tier_3].unitsHire.units[0].weeklyIncrement 13 14 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 7000 6000 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 5000 4000
  • Unfrozen city hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 4750 3750 ·  hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 1500 2000 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 7750 6250 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 12500 15000 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[mercury].cost 20 15  ·  2 internal mechanic changes

Sub-classes

2 changed
  • Broodmother 1 internal mechanic change
  • Chronomancer desc sub_class_undead_magic_2_desc ▸ sub_class_undead_magic_2_new_desc  ·  1 internal mechanic change

Hero abilities

3 changed
  • Skill warrior ability viewSortOrder — ▸ 0
  • Skill mage ability viewSortOrder — ▸ 0
  • Sub skill faction undead 5 ability 1 internal mechanic change

Attack patterns

1 changed
  • Attack massive x1 x100 x100 with dalay black dragon 2 internal mechanic changes

Buffs (internal)

4 added · 1 removed · 51 changed
+ Gifts of dwarven lords automated antimagic shield artifact unit bonus+ Gifts of dwarven lords protective belt artifact unit bonus+ Gifts of dwarven lords crimson resonance controller artifact unit bonus+ Gifts of dwarven lords emerald resonance controller artifact unit bonus − Sub skill summoner 3 unit bonus
  • Magic sharp edge effect 0 data.stats.outDmgMods.list[0].v 0.2 0.15  ·  1 internal mechanic change
  • Magic sharp edge effect 1 data.stats.outDmgMods.list[0].v 0.25 0.2  ·  1 internal mechanic change
  • Magic sharp edge effect 2 data.stats.outDmgMods.list[0].v 0.35 0.3  ·  1 internal mechanic change
  • Magic favorable wind effect 0 1 internal mechanic change
  • Magic favorable wind effect 1 data.stats.outDmgMods.list[0].v 0.25 0.3 ·  data.stats.outDmgMods.list[1].v 0.25 0.3  ·  1 internal mechanic change
  • Magic favorable wind effect 2 data.stats.outDmgMods.list[0].v 0.35 0.4 ·  data.stats.outDmgMods.list[1].v 0.35 0.4  ·  1 internal mechanic change
  • Magic favorable wind effect 3 data.stats.outDmgMods.list[0].v 0.5 0.4 ·  data.stats.outDmgMods.list[1].v 0.5 0.4 ·  data.ignoreShootDmgBuff — ▸ yes ·  description_ magic_favorable_wind_effect_description ▸ magic_favorable_wind_effect_2_description  ·  2 internal mechanic changes
  • Magic shorten shadow effect 0 data.stats.defence -2 -3 ·  data.stats.offence -2 -3
  • Magic shorten shadow effect 1 data.stats.defence -2 -3 ·  data.stats.offence -2 -3
  • Magic shorten shadow effect 1 bonus data.stats.defence -2 -3 ·  data.stats.offence -2 -3
  • Magic shorten shadow effect 2 data.stats.defence -4 -6 ·  data.stats.offence -4 -6
  • Magic radiant armor effect 0 data.stats.inAllDmgMod -0.2 -0.15  ·  1 internal mechanic change
  • Magic radiant armor effect 1 data.stats.inAllDmgMod -0.3 -0.25  ·  1 internal mechanic change
  • Magic radiant armor effect 2 data.stats.inAllDmgMod -0.4 -0.35  ·  1 internal mechanic change
  • Magic sharp edge effect 0 special data.stats.outDmgMods.list[0].v 0.2 0.15  ·  1 internal mechanic change
  • Magic sharp edge effect 1 special data.stats.outDmgMods.list[0].v 0.25 0.2  ·  1 internal mechanic change
  • Magic sharp edge effect 2 special data.stats.outDmgMods.list[0].v 0.35 0.3  ·  1 internal mechanic change
  • Magic enlarge shadow effect 0 data.stats.defence 2 3 ·  data.stats.offence 2 3
  • Magic enlarge shadow effect 1 data.stats.defence 2 3 ·  data.stats.offence 2 3
  • Magic enlarge shadow effect 1 bonus data.stats.defence 2 3 ·  data.stats.offence 2 3
  • Magic enlarge shadow effect 2 data.stats.defence 4 6 ·  data.stats.offence 4 6
  • Magic despair effect 2 internal mechanic changes
  • Magic despair effect 1 2 internal mechanic changes
  • Magic despair effect special 2 internal mechanic changes
  • Magic despair effect 1 special 2 internal mechanic changes
  • Magic vulnerability effect 0 5 internal mechanic changes
  • Magic vulnerability effect 1 5 internal mechanic changes
  • Magic vulnerability effect 2 data.stats.inAllDmgMod 0.5 0.3 ·  data.stats.alwaysTakeMaxDmg — ▸ yes ·  description_ magic_vulnerability_effect_description ▸ magic_vulnerability_effect_description_special  ·  2 internal mechanic changes
  • Magic vulnerability effect 0 special addition duration ▸ combined ·  data.stats.alwaysTakeMaxDmg yes ▸ — ·  description_ magic_vulnerability_effect_description_special ▸ magic_vulnerability_effect_description  ·  2 internal mechanic changes
  • Magic vulnerability effect 1 special addition duration ▸ combined ·  data.stats.alwaysTakeMaxDmg yes ▸ — ·  description_ magic_vulnerability_effect_description_special ▸ magic_vulnerability_effect_description  ·  2 internal mechanic changes
  • Magic vulnerability effect 2 special addition duration ▸ combined ·  data.stats.inAllDmgMod 0.5 0.3  ·  5 internal mechanic changes
  • Magic optical illusion effect 0 data.stats.inDmgMods.list[0].v -0.25 -0.3  ·  1 internal mechanic change
  • Magic optical illusion effect 1 data.stats.inDmgMods.list[0].v -0.5 -0.6  ·  1 internal mechanic change
  • Magic optical illusion effect 2 data.stats.inDmgMods.list[0].v -0.5 -0.6 ·  data.stats.inDmgMods.list[1].v -0.5 -0.6  ·  1 internal mechanic change
  • Magic mirror copy debuff 0 ignoreDurationBonus yes ▸ — ·  isPositive no ▸ yes ·  ignoreDurationBuffs — ▸ yes  ·  1 internal mechanic change
  • Magic mirror copy debuff 1 ignoreDurationBonus yes ▸ — ·  isPositive no ▸ yes ·  ignoreDurationBuffs — ▸ yes  ·  1 internal mechanic change
  • Magic mirror copy debuff 2 ignoreDurationBonus yes ▸ — ·  isPositive no ▸ yes ·  ignoreDurationBuffs — ▸ yes  ·  1 internal mechanic change
  • Magic mirror copy debuff 3 ignoreDurationBonus yes ▸ — ·  isPositive no ▸ yes ·  ignoreDurationBuffs — ▸ yes  ·  1 internal mechanic change
  • Sub skill sub skill faction humans 5 effect data.stats.heroDefenceModifier 1 0.5 ·  data.stats.heroIntelligenceModifier 1 0.5 ·  data.stats.heroOffenceModifier 1 0.5 ·  data.stats.heroSpellPowerModifier 1 0.5
  • Skill summon 1 bonus data.stats.damageMax 12 6 ·  data.stats.damageMin 12 6
  • Skill summon 2 bonus data.stats.damageMax 16 8 ·  data.stats.damageMin 16 8
  • Skill summon 3 bonus data.stats.damageMax 20 10 ·  data.stats.damageMin 20 10
  • Skill summon 4 bonus data.stats.damageMax 24 12 ·  data.stats.damageMin 24 12  ·  1 internal mechanic change
  • Skill summon 5 bonus data.stats.damageMax 28 14 ·  data.stats.damageMin 28 14  ·  1 internal mechanic change
  • Sub skill summoner 1 unit bonus 2 internal mechanic changes
  • Sub skill summoner 2 unit bonus 2 internal mechanic changes
  • Sub class nature warrior 1 unit bonus hidden no ▸ yes
  • Sub skill faction demons 6 unit bonus 1 internal mechanic change
  • Fraction law demon 6 unit bonus data.stats.outDmgMods.list[0].v 1 0.5  ·  1 internal mechanic change
  • Hydra debuff data.stats.outAllDmgMod 0.25 -0.25
  • Sentinel buff 2 3 internal mechanic changes

Side buffs (internal)

4 added · 5 removed · 4 changed
+ Gifts of dwarven lords automated antimagic shield artifact bonus+ Gifts of dwarven lords protective belt artifact bonus+ Gifts of dwarven lords crimson resonance controller artifact bonus+ Gifts of dwarven lords emerald resonance controller artifact bonus − Sub skill preparation 3 bonus− Sub skill preparation 4 bonus− Sub skill preparation 5 bonus− Skill warrior and mage two faced mask artifact warrior bonus− Skill warrior and mage two faced mask artifact mage bonus
  • Sub skill sub skill tactics 6 mana bonus 2 internal mechanic changes
  • Sub skill faction nature 4 cd bonus 2 internal mechanic changes
  • Sub skill faction nature 5 damage bonus 1 internal mechanic change
  • Sub skill faction nature 6 stat bonus 1 internal mechanic change