Necromancy
Faction Necropolis

Necromancy

§ Levels

Per-rank effects

  • Basic Necromancy

    After winning a battle, raises 10% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.

    Level 1
  • Advanced Necromancy

    After winning a battle, raises 15% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 4000 and refills each week.

    Level 2
    • Gravesoil

      Gravesoil

      Friendly Necropolis creatures deal +10% and take –10% Damage on Native Terrain.

    • Soul Harvest

      Soul Harvest

      Restores 4 mana after a battle victory.

    • Death Herald

      Death Herald

      +1000 to the hero’s maximum Necromantic Energy.

  • Expert Necromancy

    After winning a battle, raises 20% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 5000 and refills each week.

    Level 3
    • Soul Reaper

      Soul Reaper

      1 to enemy Morale and Luck.

    • Eternal Service

      Eternal Service

      Grants a new ability. It restores HP to the target friendly Undead and can revive fallen units.

    • Fields of the Dead

      Fields of the Dead

      +50% Necromantic Energy gained.