Lv 1
Dungeon Might Dirt
Dungeon Might DirtRhea
- Cost
- 2,500
- Class
- Might
- Start
- Level 1
- Specialty
- Four‑Leaf Horseshoe
She has +1 Luck, and creatures under her command have an increased chance of triggering a Lucky Strike: +3% chance per Luck point. For every 4 levels, this bonus increases by 1%.
§ Statistics
Hero profile
- Offence
- 2
- Defence
- 2
- Spell power
- 1
- Intelligence
- 2
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–23
- Offence
- 30%
- Defence
- 35%
- Spell power
- 20%
- Intelligence
- 15%
Lv 24+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Basic Triumvirate’s Strength Level 1Once per round, the hero can activate one of the three Stances in battle. The active Stance grants the hero +2 to the Stance’s corresponding attribute.
Basic Luck Level 1The hero gains 1 Luck.
§ Starting magics
Spellbook on day one
- No starting magics recorded.



