Lv 1
Dungeon Might Dirt
Dungeon Might DirtGleard the Grey
- Cost
- 2,500
- Class
- Might
- Start
- Level 1
- Specialty
- Arcane Dominion
He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells.
§ Statistics
Hero profile
- Offence
- 2
- Defence
- 2
- Spell power
- 1
- Intelligence
- 2
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–23
- Offence
- 30%
- Defence
- 35%
- Spell power
- 20%
- Intelligence
- 15%
Lv 24+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Basic Triumvirate’s Strength Level 1Once per round, the hero can activate one of the three Stances in battle. The active Stance grants the hero +2 to the Stance’s corresponding attribute.
Basic Arcane Magic Level 1The hero can learn Arcane spells up to tier 5.
§ Starting magics




