§ Patch data

v0.80.20

Changes since v0.80.15 · 2026-06-18

Machine-diffed from the game's data files. Numbers read old / new — arrows mark the direction of the change, not whether it's a buff.

Units

95 changed
  • Hive Queen XP bonus 336 316 ·  Squad value 3356 3162 ·  Initiative 7 8 ·  Gold cost 2200 2100
  • Hive Huntress XP bonus 594 557 ·  Squad value 5935 5568 ·  Gold cost 3700 3500
  • Hive Mother XP bonus 594 557 ·  Squad value 5935 5568 ·  Gold cost 3700 3500
  • Scorpion XP bonus 35 32 ·  Squad value 299 277 ·  Defence 11 12 ·  Offence 11 12 ·  Gold cost 300 280
  • Spelaean Scorpion XP bonus 50 47 ·  Squad value 435 407 ·  Min damage 11 12 ·  Defence 11 12 ·  Gold cost 420 390
  • Volcanic Scorpion XP bonus 50 47 ·  Squad value 435 407 ·  Offence 11 12 ·  Gold cost 420 390
  • Locust XP bonus 14 15 ·  Squad value 108 115 ·  Max damage 4 5 ·  Gold cost 125 130
  • Harvester Locust XP bonus 19 20 ·  Squad value 146 155 ·  Max damage 4 5
  • Overgrown Locust XP bonus 19 20 ·  Squad value 146 155
  • Waurms 2 internal mechanic changes
  • Pyroboros 5 internal mechanic changes
  • Devourer 2 internal mechanic changes
  • Parasite Squad value 65 70 ·  Max damage 3 4 ·  Speed 3 4 ·  Gold cost 80 90
  • Ravager Parasite Squad value 85 92 ·  Max damage 3 4 ·  Speed 5 6 ·  Gold cost 100 110
  • Warden Parasite Squad value 85 92 ·  Max damage 3 4 ·  Speed 4 5 ·  Gold cost 100 110
  • Hornet XP bonus 26 28 ·  Squad value 215 233 ·  Max damage 7 9 ·  Gold cost 235 255
  • Stinger XP bonus 36 40 ·  Squad value 300 327 ·  Max damage 7 9 ·  Gold cost 320 350
  • Chanter XP bonus 36 40 ·  Squad value 300 327 ·  Max damage 7 9 ·  Gold cost 320 350
  • Bleak Infiltrator Defence 2 3
  • Ashen Dragon Offence 33 37
  • Aureate Dancer Squad value 205 203
  • Jasper Dancer Squad value 205 203  ·  2 internal mechanic changes
  • Hydra XP bonus 155 154 ·  Squad value 1478 1464
  • Infernal Hydra XP bonus 245 250 ·  Squad value 2335 2377 ·  Max damage 33 38
  • Chthonic Hydra XP bonus 245 250 ·  Squad value 2335 2377 ·  Defence 32 34 ·  HP 150 160  ·  1 internal mechanic change
  • Medusa Queen XP bonus 87 90 ·  Squad value 791 812 ·  Initiative 6 7 ·  Gold cost 710 720
  • Medusa Sculptor XP bonus 87 90 ·  Squad value 791 812 ·  Offence 18 20 ·  Gold cost 710 720
  • Minotaur Squad value 381 384 ·  Morale 2 1
  • Minotaur Vanguard XP bonus 65 62 ·  Squad value 559 552 ·  Defence 12 11 ·  Morale 3 2
  • Minotaur Lord XP bonus 65 62 ·  Squad value 559 552 ·  Initiative 7 6 ·  Morale 2 1 ·  Offence 12 11
  • Apotheosis XP bonus 640 636 ·  Squad value 6396 6362 ·  Defence 30 35
  • Archangel XP bonus 640 636 ·  Squad value 6396 6362  ·  2 internal mechanic changes
  • Inquisitor XP bonus 121 118 ·  Squad value 1152 1122 ·  HP 95 90
  • Excommunicator XP bonus 195 190 ·  Squad value 1853 1806 ·  Max damage 32 33 ·  Min damage 22 23 ·  HP 95 90
  • Mother Superior XP bonus 195 190 ·  Squad value 1853 1806  ·  1 internal mechanic change
  • Lightweaver XP bonus 33 36 ·  Squad value 289 312 ·  Defence 10 11 ·  Offence 10 11 ·  Gold cost 290 310
  • Sun Herald XP bonus 49 53 ·  Squad value 425 455 ·  Max damage 17 18 ·  Initiative 4 5 ·  Offence 15 16 ·  Gold cost 400 440
  • Hierophant XP bonus 49 53 ·  Squad value 425 459 ·  Defence 15 16 ·  Initiative 4 6 ·  Morale 3 2 ·  Gold cost 400 440  ·  1 internal mechanic change
  • Naiad XP bonus 42 44 ·  Squad value 363 382 ·  Max damage 12 14 ·  Defence 9 10 ·  HP 35 40 ·  Gold cost 360 380  ·  2 internal mechanic changes
  • Brumal Naiad XP bonus 60 64 ·  Squad value 518 550 ·  Max damage 16 18 ·  Defence 9 10 ·  HP 35 40 ·  Offence 13 15 ·  Gold cost 500 530  ·  2 internal mechanic changes
  • Vernal Naiad XP bonus 60 64 ·  Squad value 518 550 ·  Max damage 16 18 ·  Defence 9 14 ·  HP 35 40 ·  Gold cost 500 530  ·  2 internal mechanic changes
  • Herbomancer XP bonus 82 75 ·  Squad value 744 680 ·  HP 65 60 ·  Gold cost 700 640
  • Murmurmancer XP bonus 122 113 ·  Squad value 1106 1027 ·  HP 65 60 ·  Gold cost 990 910  ·  2 internal mechanic changes
  • Sporemancer XP bonus 122 113 ·  Squad value 1106 1027 ·  HP 65 60 ·  Gold cost 990 910
  • Faun XP bonus 11 12 ·  Squad value 84 93 ·  Max damage 4 5 ·  Initiative 5 4 ·  Gold cost 105 115
  • Faun Warrior XP bonus 15 16 ·  Squad value 111 121 ·  Max damage 5 6 ·  Initiative 7 6 ·  Gold cost 140 150
  • Faun Archer XP bonus 15 16 ·  Squad value 111 121 ·  Max damage 4 5 ·  Initiative 6 5 ·  Gold cost 140 150
  • Vine Iriyad XP bonus 27 26 ·  Squad value 222 214 ·  Defence 10 11 ·  Offence 4 6 ·  Gold cost 240 235
  • Crystal Iriyad XP bonus 38 37 ·  Squad value 309 302 ·  Defence 10 11 ·  Initiative 2 3 ·  Offence 4 6 ·  Gold cost 330 320  ·  10 internal mechanic changes
  • Fungal Iriyad XP bonus 38 37 ·  Squad value 309 302 ·  Defence 10 11 ·  Initiative 2 3 ·  Offence 4 6 ·  Gold cost 330 320
  • Phoenix XP bonus 433 430 ·  Squad value 4330 4302 ·  Defence 24 26 ·  Offence 26 28
  • Energy Phoenix XP bonus 759 747 ·  Squad value 7594 7469 ·  Offence 26 28  ·  1 internal mechanic change
  • Flaming Phoenix XP bonus 759 747 ·  Squad value 7594 7469 ·  Defence 24 26 ·  Offence 32 34
  • Qilin XP bonus 167 156 ·  Squad value 1595 1481 ·  Gold cost 1400 1300
  • Mist Qilin XP bonus 265 247 ·  Squad value 2527 2351 ·  Max damage 33 36 ·  Defence 26 24 ·  Offence 26 24 ·  Gold cost 2100 2000
  • Thunder Qilin XP bonus 265 247 ·  Squad value 2527 2351 ·  Min damage 27 30 ·  Gold cost 2100 2000  ·  1 internal mechanic change
  • Dusk Hoplet 1 internal mechanic change
  • Dawn Hoplet Offence 8 7
  • Avatar Max damage 6 12 ·  Min damage 6 12 ·  HP 60 1 ·  Initiative 6 5 ·  Speed 6 5 ·  Damage cap — ▸ 1  ·  11 internal mechanic changes
  • Avatar Max damage 6 12 ·  Min damage 6 12 ·  HP 60 1 ·  Initiative 6 5 ·  Speed 6 5 ·  Damage cap — ▸ 1  ·  13 internal mechanic changes
  • Avatar Max damage 6 12 ·  Min damage 6 12 ·  HP 60 1 ·  Initiative 6 5 ·  Speed 6 5 ·  Damage cap — ▸ 1  ·  15 internal mechanic changes
  • Lich Dragon stats.inDmgMods.list[0].v -0.6 -0.85  ·  4 internal mechanic changes
  • Peasant 1 internal mechanic change
  • Primal Remnant 3 internal mechanic changes
  • Sentinel of Glory 1 internal mechanic change
  • Starchild 2 internal mechanic changes
  • Wight Squad value 90 85 ·  Initiative 7 5 ·  Gold cost 105 100
  • Phantasm Squad value 120 114 ·  Initiative 8 6 ·  Gold cost 140 130
  • Wraith Squad value 120 114 ·  Initiative 9 7 ·  Gold cost 140 130
  • Graverobber XP bonus 30 28 ·  Squad value 256 244 ·  Max damage 8 9 ·  Defence 9 10 ·  Gold cost 260 240
  • Kennelmaster XP bonus 43 41 ·  Squad value 370 353 ·  Max damage 8 9 ·  Defence 13 10 ·  Offence 12 14 ·  Speed 5 6 ·  Gold cost 360 340
  • Merchant of Death XP bonus 43 41 ·  Squad value 370 353 ·  Max damage 9 10 ·  Defence 9 10 ·  Gold cost 360 340  ·  7 internal mechanic changes
  • Lich 3 internal mechanic changes
  • Sanguine Lich 4 internal mechanic changes
  • Armored Hound XP bonus 19 18 ·  Squad value 156 152
  • Barghest XP bonus 19 18 ·  Squad value 156 152 ·  Offence 8 4  ·  5 internal mechanic changes
  • Vampire Scholar XP bonus 326 328 ·  Squad value 3259 3276 ·  Offence 25 27  ·  3 internal mechanic changes
  • Vampire Lord XP bonus 326 328 ·  Squad value 3259 3276 ·  Defence 27 26
  • Arbitrator 2 internal mechanic changes
  • Bloated Arbitrator XP bonus 237 239 ·  Squad value 2259 2273 ·  Max damage 24 26 ·  Min damage 20 22  ·  2 internal mechanic changes
  • Rift Arbitrator XP bonus 237 239 ·  Squad value 2259 2273 ·  Defence 24 28 ·  Initiative 12 10 ·  Offence 22 26  ·  2 internal mechanic changes
  • Aga’Shoth Rider XP bonus 24 22 ·  Squad value 194 181 ·  Gold cost 210 195
  • Aga’Shoth Mat’ha XP bonus 34 31 ·  Squad value 276 256 ·  Gold cost 290 270
  • Aga’Shoth Tamer XP bonus 34 31 ·  Squad value 276 256 ·  Gold cost 290 270
  • Ra’Shoth Squad value 59 63 ·  Initiative 2 4 ·  Gold cost 75 80
  • Ferocious Ra’Shoth XP bonus 10 11 ·  Squad value 78 81 ·  Initiative 3 5
  • Stinging Ra’Shoth XP bonus 10 11 ·  Squad value 78 81 ·  Defence 4 5 ·  Offence 4 5
  • Bewitcher XP bonus 94 93 ·  Squad value 849 845 ·  Initiative 5 6 ·  Gold cost 780 750
  • Mistress of Chains XP bonus 94 93 ·  Squad value 849 845 ·  Offence 16 20 ·  Gold cost 780 750
  • Cultist Squad value 138 144 ·  Max damage 5 6 ·  Min damage 3 4 ·  Speed 4 3 ·  Gold cost 160 165  ·  2 internal mechanic changes
  • Votary XP bonus 22 25 ·  Squad value 184 193 ·  Max damage 7 8 ·  Min damage 3 4 ·  Offence 8 9 ·  Speed 5 4 ·  Gold cost 210 220
  • Binder XP bonus 22 25 ·  Squad value 184 193 ·  Max damage 5 6 ·  Offence 6 5 ·  Gold cost 210 220  ·  3 internal mechanic changes
  • Abyssal Envoy XP bonus 382 381 ·  Squad value 3822 3810 ·  Initiative 9 8
  • Abyssal Executor XP bonus 672 669 ·  Squad value 6719 6689 ·  Initiative 11 10
  • Abyssal Overseer XP bonus 672 669 ·  Squad value 6719 6689 ·  Initiative 10 9

Heroes

70 changed
  • Niev startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18 ·  startSquad[locust].max 13 14
  • Fleu startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Xirr startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Bathym, Duke of Jewels startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Leira startMagics[0].sidConfig night_11_magic_vulnerability ▸ primal_3_magic_wean  ·  2 internal mechanic changes
  • Groo startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Mila startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Oriax startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12  ·  2 internal mechanic changes
  • Khariseth startMagics[0].sidConfig primal_10_magic_primordial_purity ▸ primal_4_magic_fire_globe ·  startSquad[trick_demon].max 19 20 ·  startSquad[locust].max 11 12
  • Pauper Class magic ▸ might ·  Model hive_mage ▸ hive_warrior ·  skillsRollVariant demons_magic_skills_table ▸ demons_might_skills_table ·  startSquad[trick_demon].max 19 25 ·  startSquad[trick_demon].min 14 18 ·  startSquad[locust].max 11 14 ·  startSquad[locust].min 8 10 ·  startSquad[wasp].max 6 7 ·  startSquad[wasp].min 4 5 ·  Knowledge 2 1 ·  Offence 1 4 ·  Spell power 4 2 ·  statsRolls[0].rollChances[0].c 10 40 ·  statsRolls[0].rollChances[1].c 10 40 ·  statsRolls[0].rollChances[2].c 40 10 ·  statsRolls[0].rollChances[3].c 40 10  ·  3 internal mechanic changes
  • Maelstrom startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18  ·  2 internal mechanic changes
  • Nor startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18 ·  startSquad[locust].max 13 14  ·  3 internal mechanic changes
  • Zoran, the Self‑Founded 2 internal mechanic changes
  • Curson, Duke of Rage startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18 ·  startSquad[locust].max 13 14
  • Tavi Class might ▸ magic ·  Model hive_warrior ▸ hive_mage ·  skillsRollVariant demons_might_skills_table ▸ demons_magic_skills_table ·  startSquad[trick_demon].max 24 20 ·  startSquad[trick_demon].min 17 14 ·  startSquad[locust].max 13 12 ·  startSquad[locust].min 10 8 ·  startSquad[wasp].max 7 6 ·  startSquad[wasp].min 5 4 ·  Knowledge 1 2 ·  Offence 4 1 ·  Spell power 2 4 ·  statsRolls[0].rollChances[0].c 40 10 ·  statsRolls[0].rollChances[1].c 40 10 ·  statsRolls[0].rollChances[2].c 10 40 ·  statsRolls[0].rollChances[3].c 10 40  ·  1 internal mechanic change
  • Lo startSquad[0].max 10 12 ·  startSquad[1].max 10 12 ·  startSquad[2].max 10 12  ·  2 internal mechanic changes
  • Goldentongue startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18 ·  startSquad[locust].max 13 14
  • Abigor, Duke of Battle startSquad[trick_demon].max 24 25 ·  startSquad[trick_demon].min 17 18 ·  startSquad[locust].max 13 14
  • Kelarr, son of Navarr startMagics[0].sidConfig day_17_magic_clear_view ▸ primal_3_magic_wean
  • Motley 2 internal mechanic changes
  • Glastor startMagics[0].sidConfig primal_2_magic_thick_hide ▸ day_18_magic_farsight
  • Creta, daughter of Navarr startMagics[0].sidConfig primal_17_magic_groundsight ▸ night_17_magic_read_minds
  • Gleard the Grey startMagics[0].sidConfig space_7_magic_shackles ▸ space_5_magic_trap_jaws
  • Pip startMagics[0].sidConfig space_1_magic_early_start ▸ day_18_magic_farsight
  • Lia the Untethered One startMagics[0].sidConfig day_17_magic_clear_view ▸ day_7_magic_inner_light
  • Vesper 2 internal mechanic changes
  • Clarissa startMagics[0].sidConfig space_3_magic_energyze ▸ day_17_magic_clear_view
  • Heretic Avis 1 internal mechanic change
  • Eith startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9  ·  1 internal mechanic change
  • Vatawna startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Elder Tss’kish startMagics[0].sidConfig day_10_magic_second_song ▸ space_3_magic_energyze ·  startSquad[elf_tracker].max 11 12
  • Aeliniel startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Glacia startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Vim startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Halon startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Echolily startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Sullie startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • The Minstrel startSquad[elf_tracker].max 11 12 ·  startSquad[twinkle].max 7 8
  • Gorel Spearhead startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Gingertail startSquad[0].max 11 12 ·  startSquad[0].min 7 8 ·  startSquad[1].max 11 12 ·  startSquad[1].min 7 8 ·  startSquad[2].max 11 12 ·  startSquad[2].min 7 8
  • Old Pilgrim startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Octavia startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Mreowa startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9  ·  3 internal mechanic changes
  • Faleor startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Alluring Sh’a startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Aunt Daliar startSquad[elf_tracker].max 14 15 ·  startSquad[elf_tracker].min 9 10 ·  startSquad[twinkle].max 8 9
  • Adahn startMagics[0].sidConfig night_10_magic_silence ▸ night_5_magic_shade_cloak  ·  2 internal mechanic changes
  • Ethric startMagics[0].sidConfig night_5_magic_shade_cloak ▸ day_10_magic_second_song
  • Guildmaster Klastor startMagics[0].sidConfig night_17_magic_read_minds ▸ night_18_magic_nairas_veil
  • Shadespinner Oona startMagics[0].sidConfig night_8_magic_sleep ▸ night_6_magic_deaths_grip
  • Funerella startMagics[0].sidConfig space_7_magic_shackles ▸ night_17_magic_read_minds ·  startSkills[skill_faction_undead].skillLevel 2 1  ·  1 internal mechanic change
  • Zam startMagics[0].sidConfig change_use_necromancy ▸ primal_18_magic_primordial_chaos  ·  3 internal mechanic changes
  • Nihil startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5  ·  1 internal mechanic change
  • Grellekh the Betrayer startMagics[0].sidConfig day_2_magic_sharp_edge ▸ night_3_magic_enlarge_shadow ·  startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Icequeen Hel’Ghat startMagics[0].sidConfig primal_6_magic_ice_bolt ▸ day_5_magic_shorten_shadow ·  startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Kwinri startMagics[0].sidConfig primal_17_magic_groundsight ▸ day_11_magic_masterful_parry ·  startSquad[0].max 14 16 ·  startSquad[0].min 10 12 ·  startSquad[1].max 14 16 ·  startSquad[1].min 10 12 ·  startSquad[2].max 14 16 ·  startSquad[2].min 10 12
  • The Eye Collective startMagics[0].sidConfig primal_3_magic_wean ▸ space_17_magic_reinforcements ·  startSquad[0].max 18 20 ·  startSquad[0].min 13 15
  • Tölketh startMagics[0].sidConfig space_17_magic_reinforcements ▸ primal_13_magic_avalanche ·  startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Ulkuth startMagics[0].sidConfig night_1_magic_unnatural_calm ▸ day_17_magic_clear_view ·  startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Ra’Davok startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Sister Keiri startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Dhüvri startMagics[0].sidConfig space_6_magic_blink ▸ primal_2_magic_thick_hide ·  startSquad[lesser_eldritch].max 18 20 ·  startSquad[lesser_eldritch].min 13 15 ·  startSquad[unfrozen_cultist].max 10 11 ·  startSquad[unfrozen_cultist].min 7 8
  • Blackhorn startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5  ·  1 internal mechanic change
  • Matastala the White startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5  ·  1 internal mechanic change
  • Jänhei startSquad[0].max 10 11 ·  startSquad[0].min 7 8 ·  startSquad[1].max 10 11 ·  startSquad[1].min 7 8 ·  startSquad[2].max 10 11 ·  startSquad[2].min 7 8  ·  1 internal mechanic change
  • Mara Mat’ha startSquad[0].min 5 4 ·  startSquad[1].min 5 4 ·  startSquad[2].min 5 4  ·  1 internal mechanic change
  • The Iron Master startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15  ·  1 internal mechanic change
  • Wal’kha startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5
  • Changeling Urgo startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5  ·  1 internal mechanic change
  • Martyr Tho startSquad[lesser_eldritch].max 22 20 ·  startSquad[lesser_eldritch].min 16 15 ·  startSquad[unfrozen_cultist].max 12 11 ·  startSquad[unfrozen_cultist].min 9 8 ·  startSquad[frostworm_rider].max 8 7 ·  startSquad[frostworm_rider].min 6 5  ·  1 internal mechanic change

Spells

45 changed

Artifacts

3 changed
  • Monster Head bonuses[0].receiverAllegiance enemy ▸ — ·  bonuses[0].type unitStat ▸ battleSubskillBonus ·  bonuses[1].receiverAllegiance enemy ▸ — ·  bonuses[1].type unitStat ▸ battleSubskillBonus ·  costBase 15 30 ·  costPerLevel 10 20 ·  goodsValue 3000 6000 ·  rarity common ▸ rare ·  rewardForDestroy 10 20  ·  3 internal mechanic changes
  • Sixth Finger 3 internal mechanic changes
  • Ring of Neutrality costBase 45 30 ·  costPerLevel 30 20 ·  goodsValue 12000 6000 ·  rarity epic ▸ rare ·  rewardForDestroy 30 20

Artifact sets

2 changed

Skills

12 changed
  • Offense 6 internal mechanic changes
  • Defense 6 internal mechanic changes
  • Sorcery 4 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3  ·  12 internal mechanic changes
  • Offense 6 internal mechanic changes
  • Defense 6 internal mechanic changes
  • Sorcery 4 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3  ·  12 internal mechanic changes
  • Offense 10 internal mechanic changes
  • Defense 10 internal mechanic changes
  • Sorcery 6 internal mechanic changes
  • Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 ·  parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 ·  parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 ·  parametersPerLevel[skill_summoner_name_4].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 ·  parametersPerLevel[skill_summoner_name_5].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3  ·  20 internal mechanic changes

Sub-skills

31 changed
  • Civic Innovation 2 internal mechanic changes
  • Piercing Spells 2 internal mechanic changes
  • Summoning Sorcery 3 internal mechanic changes
  • Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc  ·  5 internal mechanic changes
  • Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc  ·  5 internal mechanic changes
  • The Chosen One 1 internal mechanic change
  • Strong Faith 1 internal mechanic change
  • Child of the Woods 2 internal mechanic changes
  • Just One More Time 1 internal mechanic change
  • Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc  ·  2 internal mechanic changes
  • Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc  ·  2 internal mechanic changes
  • Civic Innovation 2 internal mechanic changes
  • Piercing Spells 2 internal mechanic changes
  • Summoning Sorcery 3 internal mechanic changes
  • Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc  ·  5 internal mechanic changes
  • Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc  ·  5 internal mechanic changes
  • The Chosen One 1 internal mechanic change
  • Strong Faith 1 internal mechanic change
  • Just One More Time 1 internal mechanic change
  • Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc  ·  2 internal mechanic changes
  • Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc  ·  2 internal mechanic changes
  • Civic Innovation 2 internal mechanic changes
  • Piercing Spells 2 internal mechanic changes
  • Summoning Sorcery 3 internal mechanic changes
  • Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc  ·  5 internal mechanic changes
  • Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc  ·  5 internal mechanic changes
  • The Chosen One 1 internal mechanic change
  • Strong Faith 1 internal mechanic change
  • Just One More Time 1 internal mechanic change
  • Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc  ·  2 internal mechanic changes
  • Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc  ·  2 internal mechanic changes

Specializations

40 changed
  • Born to Lead bonuses[1].upgrade.levelStep 4 6  ·  1 internal mechanic change
  • Campaign hero 5 specialization bonuses[1].upgrade.levelStep 3 2 ·  bonuses[3].upgrade.levelStep 3 2 ·  bonuses[5].upgrade.levelStep 3 2 ·  bonuses[7].upgrade.levelStep 3 2 ·  bonuses[9].upgrade.levelStep 3 2
  • Shooter bonuses[0].upgrade.levelStep 2 4 ·  bonuses[1].activationLevel 2 4 ·  bonuses[1].upgrade.levelStep 2 4 ·  bonuses[2].activationLevel 2 4 ·  bonuses[2].upgrade.levelStep 2 4  ·  2 internal mechanic changes
  • Proliferation 3 internal mechanic changes
  • Rousing Presence bonuses[1].upgrade.levelStep 4 6  ·  1 internal mechanic change
  • Wingflap bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Flea Bites 1 internal mechanic change
  • With One Eye Open bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Spellweaver bonuses[0].upgrade.levelStep 2 1 ·  bonuses[1].upgrade.levelStep 2 1  ·  1 internal mechanic change
  • Mask of the Sun bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Charismatic bonuses[0].upgrade.levelStep 4 3  ·  3 internal mechanic changes
  • Rousing Presence bonuses[1].upgrade.levelStep 4 6  ·  1 internal mechanic change
  • True Lord 3 internal mechanic changes
  • Compassionate Healer bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Blessing bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Hymn to Arina bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Heart of Hearts bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Shooter bonuses[0].upgrade.levelStep 2 4 ·  bonuses[1].activationLevel 2 4 ·  bonuses[1].upgrade.levelStep 2 4 ·  bonuses[2].activationLevel 2 4 ·  bonuses[2].upgrade.levelStep 2 4  ·  2 internal mechanic changes
  • Natural Selection bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Hksmilla’s Step bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Charismatic bonuses[0].upgrade.levelStep 4 3  ·  3 internal mechanic changes
  • Tempered Embers bonuses[1].upgrade.levelStep 3 2  ·  2 internal mechanic changes
  • Ice Bolt bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Rock It up! bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Thunder and Lightning bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Murmuring Copy bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Murmurwood Native bonuses[1].upgrade.levelStep 3 2 ·  bonuses[2].type heroMagicReplace ▸ heroStat ·  bonuses[3].type heroStat ▸ heroMagicReplace ·  bonuses[4].type heroMagicReplace ▸ heroStat ·  bonuses[5].upgrade.levelStep 3 2 ·  bonuses[7].upgrade.levelStep 3 2 ·  bonuses[8].type heroMagicReplace ▸ heroStat ·  bonuses[9].type heroStat ▸ heroMagicReplace ·  bonuses[10].type heroBattleAbility ▸ heroStat ·  bonuses[11].battleType forCity ▸ — ·  bonuses[11].receiverRole attacker ▸ — ·  bonuses[11].type heroBattleAbility ▸ heroStat ·  bonuses[12].type heroStat ▸ heroMagicReplace ·  bonuses[13].activationLevel 4 ▸ — ·  bonuses[14].activationLevel 8 ▸ — ·  bonuses[15].activationLevel 12 ▸ — ·  bonuses[15].type heroStat ▸ heroBattleAbility  ·  30 internal mechanic changes
  • Built Different bonuses[0].upgrade.levelStep 2 4 ·  bonuses[1].activationLevel 2 4 ·  bonuses[1].upgrade.levelStep 2 4 ·  bonuses[2].activationLevel 2 4 ·  bonuses[2].upgrade.levelStep 2 4  ·  2 internal mechanic changes
  • Charismatic bonuses[0].upgrade.levelStep 4 3  ·  3 internal mechanic changes
  • Languid Soil bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Undead Legion bonuses[0].upgrade.increment 0.01 0.02  ·  1 internal mechanic change
  • Moldering bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Wistful Nostalgia bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Undead Legion bonuses[0].upgrade.increment 0.01 0.02  ·  1 internal mechanic change
  • Spellweaver bonuses[0].upgrade.levelStep 2 1 ·  bonuses[1].upgrade.levelStep 2 1  ·  1 internal mechanic change
  • Everchanging Essence bonuses[1].upgrade.levelStep 3 2 ·  bonuses[2].type heroMagicReplace ▸ heroStat ·  bonuses[3].type heroStat ▸ heroMagicReplace ·  bonuses[4].type heroMagicReplace ▸ heroStat ·  bonuses[5].upgrade.levelStep 3 2 ·  bonuses[7].upgrade.levelStep 3 2 ·  bonuses[8].type heroMagicReplace ▸ heroStat ·  bonuses[9].type heroStat ▸ heroMagicReplace ·  bonuses[10].type heroBattleAbility ▸ heroStat ·  bonuses[11].battleType forCity ▸ — ·  bonuses[11].receiverRole attacker ▸ — ·  bonuses[11].type heroBattleAbility ▸ heroStat ·  bonuses[12].type heroStat ▸ heroMagicReplace ·  bonuses[13].activationLevel 4 ▸ — ·  bonuses[14].activationLevel 8 ▸ — ·  bonuses[15].activationLevel 12 ▸ — ·  bonuses[15].type heroStat ▸ heroBattleAbility  ·  30 internal mechanic changes
  • Fighter bonuses[0].upgrade.levelStep 2 4 ·  bonuses[1].activationLevel 2 4 ·  bonuses[1].upgrade.levelStep 2 4  ·  2 internal mechanic changes
  • Heart of Ice bonuses[0].upgrade.levelStep 2 4 ·  bonuses[1].activationLevel 2 4 ·  bonuses[1].upgrade.levelStep 2 4  ·  2 internal mechanic changes
  • Magic Fortress bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change
  • Mask of the Moon bonuses[1].upgrade.levelStep 3 2  ·  1 internal mechanic change

Factions

1 changed
  • Hive 6 internal mechanic changes

Faction laws

3 changed
  • Leaders of the Nation 4 internal mechanic changes
  • Triumvirate’s Agents parametersPerLevel[0].bonuses[0].type heroStat ▸ heroStatMap ·  parametersPerLevel[0].bonuses[1].type heroStat ▸ heroStatMap ·  parametersPerLevel[0].bonuses[2].type heroStat ▸ heroStatMap ·  parametersPerLevel[0].bonuses[3].type heroStat ▸ heroStatMap ·  parametersPerLevel[1].bonuses[0].type heroStat ▸ heroStatMap ·  parametersPerLevel[1].bonuses[1].type heroStat ▸ heroStatMap ·  parametersPerLevel[1].bonuses[2].type heroStat ▸ heroStatMap ·  parametersPerLevel[1].bonuses[3].type heroStat ▸ heroStatMap
  • Elite Liches 3 internal mechanic changes

Map objects

13 changed
  • Chimerologist 1 internal mechanic change
  • Research Laboratory 4 internal mechanic changes
  • Ritual Pyre variants[0].guardUnits[0].amount 5 4 ·  variants[0].guardUnits[1].amount 5 4 ·  variants[0].guardUnits[2].amount 5 4 ·  variants[0].guardUnits[3].amount 5 4 ·  variants[1].guardUnits[0].amount 10 8 ·  variants[1].guardUnits[1].amount 10 8 ·  variants[1].guardUnits[2].amount 10 8 ·  variants[1].guardUnits[3].amount 10 8 ·  variants[2].guardUnits[0].amount 14 11 ·  variants[2].guardUnits[1].amount 14 11 ·  variants[2].guardUnits[2].amount 14 11 ·  variants[2].guardUnits[3].amount 14 11 ·  variants[3].guardUnits[0].amount 18 14 ·  variants[3].guardUnits[1].amount 18 14 ·  variants[3].guardUnits[2].amount 18 14 ·  variants[3].guardUnits[3].amount 18 14
  • Carrion Pile variants[0].guardUnits[0].amount 18 19 ·  variants[0].guardUnits[1].amount 18 19 ·  variants[0].guardUnits[2].amount 18 19 ·  variants[0].guardUnits[3].amount 18 19 ·  variants[0].guardUnits[4].amount 18 19 ·  variants[1].guardUnits[0].amount 36 38 ·  variants[1].guardUnits[1].amount 36 38 ·  variants[1].guardUnits[2].amount 36 38 ·  variants[1].guardUnits[3].amount 36 38 ·  variants[1].guardUnits[4].amount 36 38 ·  variants[2].guardUnits[0].amount 52 55 ·  variants[2].guardUnits[1].amount 52 55 ·  variants[2].guardUnits[2].amount 52 55 ·  variants[2].guardUnits[3].amount 52 55 ·  variants[2].guardUnits[4].amount 52 55 ·  variants[3].guardUnits[0].amount 65 69 ·  variants[3].guardUnits[1].amount 65 69 ·  variants[3].guardUnits[2].amount 65 69 ·  variants[3].guardUnits[3].amount 65 69 ·  variants[3].guardUnits[4].amount 65 69
  • Tomb of Vigilance variants[0].guardUnits[0].amount 13 14 ·  variants[0].guardUnits[1].amount 13 14 ·  variants[0].guardUnits[2].amount 13 14 ·  variants[0].guardUnits[3].amount 13 14 ·  variants[0].guardUnits[4].amount 13 14 ·  variants[0].guardUnits[5].amount 13 14 ·  variants[1].guardUnits[0].amount 26 28 ·  variants[1].guardUnits[1].amount 26 28 ·  variants[1].guardUnits[2].amount 26 28 ·  variants[1].guardUnits[3].amount 26 28 ·  variants[1].guardUnits[4].amount 26 28 ·  variants[1].guardUnits[5].amount 26 28 ·  variants[2].guardUnits[0].amount 37 40 ·  variants[2].guardUnits[1].amount 37 40 ·  variants[2].guardUnits[2].amount 37 40 ·  variants[2].guardUnits[3].amount 37 40 ·  variants[2].guardUnits[4].amount 37 40 ·  variants[2].guardUnits[5].amount 37 40 ·  variants[3].guardUnits[0].amount 47 50 ·  variants[3].guardUnits[1].amount 47 50 ·  variants[3].guardUnits[2].amount 47 50 ·  variants[3].guardUnits[3].amount 47 50 ·  variants[3].guardUnits[4].amount 47 50 ·  variants[3].guardUnits[5].amount 47 50
  • Wise Owl 1 internal mechanic change
  • World Mirror aiIgnore — ▸ yes
  • Faun Huts unitsData.units[0].weeklyIncrement 12 13
  • Hop Patch unitsData.units[0].weeklyIncrement 8 9
  • Neglected Housing unitsData.units[0].weeklyIncrement 21 22
  • Carrion Lair unitsData.units[0].weeklyIncrement 13 14
  • Monster Head goodsValue 3000 6000
  • Ring of Neutrality goodsValue 12000 6000

Cities

6 changed
  • Demon city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 750 1250 ·  hires[Build_Tier_1].parametersPerLevel[1].costs[gold].cost 500 1750 ·  hires[Build_Tier_1].unitsHire.units[0].weeklyIncrement 21 22 ·  hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2000 2500 ·  hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 3000 ·  hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 13 14 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3000 3250 ·  hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 750 1000 ·  hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 3750 3500 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1500 1250 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6000 6500 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 4000 4500 ·  hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 15000 12500  ·  7 internal mechanic changes
  • Dungeon city hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3250 3000
  • Human city hires[Build_Tier_1].parametersPerLevel[0].nodePos.xPos 4 5 ·  hires[Build_Tier_1].parametersPerLevel[0].nodePos.yPos 0 1 ·  hires[Build_Tier_1].parametersPerLevel[1].nodePos.yPos 1 2 ·  hires[Build_Tier_2].parametersPerLevel[1].nodePos.xPos 6 7 ·  hires[Build_Tier_3].parametersPerLevel[0].nodePos.xPos 7 6 ·  hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 3000 3250 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3000 3250 ·  hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 6500 6000 ·  hires[Build_Tier_5].parametersPerLevel[0].nodePos.yPos 1 2 ·  hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 5000 4500 ·  hires[Build_Tier_5].parametersPerLevel[1].nodePos.xPos 5 4 ·  hires[Build_Tier_5].parametersPerLevel[1].nodePos.yPos 2 3 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 4000 3500  ·  2 internal mechanic changes
  • Nature city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 1000 1250 ·  hires[Build_Tier_1].unitsHire.units[0].weeklyIncrement 12 13 ·  hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1000 1250 ·  hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 1500 ·  hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 8 9 ·  hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 2500 2750 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1500 1750 ·  hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 2750 2250 ·  hires[Build_Tier_5].parametersPerLevel[1].costs[wood].cost 20 15 ·  hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6500 6000 ·  hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 3500 3000
  • Undead city hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 4500 4250 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3750 3500
  • Unfrozen city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 500 1000 ·  hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2750 2500 ·  hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3000 2750 ·  hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 2500 2250 ·  hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 2250 2000

Sub-classes

1 changed
  • Fortune’s Favored bonuses[0].type unitStat ▸ battleSubskillBonus  ·  1 internal mechanic change

Hero abilities

2 changed
  • Sub skill faction undead 5 ability 1 internal mechanic change
  • Sub skill faction humans 5 ability levels[sub_skill_faction_humans_5_alt_name].charges -1 1  ·  1 internal mechanic change

Buffs (internal)

2 added · 34 changed
+ Monster head artifact unit bonus+ Sub class nature warrior 1 unit bonus
  • Magic vengeance effect 0 1 internal mechanic change
  • Magic vengeance effect 1 1 internal mechanic change
  • Magic vengeance effect 2 3 internal mechanic changes
  • Magic holy arms effect 0 3 internal mechanic changes
  • Magic holy arms effect 1 3 internal mechanic changes
  • Magic holy arms effect 2 3 internal mechanic changes
  • Day 1 magic healing water effect 1 internal mechanic change
  • Day 1 magic healing water effect special 1 internal mechanic change
  • Day 1 magic healing water effect 0 special 1 internal mechanic change
  • Day 1 magic healing water effect 1 special 1 internal mechanic change
  • Day 1 magic healing water effect 2 special 1 internal mechanic change
  • Magic despair effect special 1 internal mechanic change
  • Magic despair effect 1 special 1 internal mechanic change
  • Magic nairas kiss effect 0 16 internal mechanic changes
  • Magic nairas kiss effect 1 16 internal mechanic changes
  • Magic nairas kiss effect 2 16 internal mechanic changes
  • Magic nairas kiss effect 3 16 internal mechanic changes
  • Magic ice bolt effect 0 data.stats.initiative -2 -3  ·  2 internal mechanic changes
  • Magic ice bolt effect 1 data.stats.initiative -4 -6  ·  2 internal mechanic changes
  • Magic avalanche effect 0 1 internal mechanic change
  • Magic avalanche effect 1 1 internal mechanic change
  • Magic ice bolt effect 0 special data.stats.initiative -4 -6  ·  2 internal mechanic changes
  • Magic ice bolt effect 1 special data.stats.initiative -8 -12  ·  2 internal mechanic changes
  • Skill summon 1 bonus data.stats.damageMax 6 12 ·  data.stats.damageMin 6 12 ·  data.stats.hp 12 ▸ —
  • Skill summon 2 bonus data.stats.damageMax 12 16 ·  data.stats.damageMin 12 16 ·  data.stats.hp 18 ▸ —
  • Skill summon 3 bonus data.stats.damageMax 18 20 ·  data.stats.damageMin 18 20 ·  data.stats.hp 24 ▸ —
  • Skill summon 4 bonus data.stats.hp 30 ▸ —
  • Skill summon 5 bonus data.stats.damageMax 30 28 ·  data.stats.damageMin 30 28 ·  data.stats.hp 36 ▸ —
  • Elixir of life item set unit bonus 1 internal mechanic change
  • Ring of neutrality artifact unit bonus statOverrides[0].stat moral ▸ luck  ·  1 internal mechanic change
  • Sub skill faction humans 5 unit bonus 1 internal mechanic change
  • Sub skill faction humans new 2 unit bonus 1 internal mechanic change
  • Minos moral selfbuff 1 internal mechanic change
  • Unfrozen cultist curse 4 internal mechanic changes

Side buffs (internal)

3 added · 10 changed
+ Monster head artifact bonus ally+ Monster head artifact bonus enemy+ Sub class nature warrior 1 bonus
  • Skill warrior and mage sub skill battle artistry 2 delta 1 mechanics[0].mech add_hero_ability_charges ▸ add_hero_custom_ability_charges  ·  1 internal mechanic change
  • Skill warrior and mage sub skill battle artistry 2 delta 2 mechanics[0].mech add_hero_ability_charges ▸ add_hero_custom_ability_charges  ·  1 internal mechanic change
  • Side buff unit twinkle effect heroStat.spellPower 3 2
  • Sub skill faction nature 4 cd bonus 3 internal mechanic changes
  • Sub skill faction nature 5 damage bonus 2 internal mechanic changes
  • Sub skill faction nature 5 damage bonus buff heroStat.heroicStrikeDamagePerLevelBonus 0.05 0.15 ·  infinite yes ▸ —
  • Sub skill faction nature 6 stat bonus 2 internal mechanic changes
  • Sub skill faction nature 6 stat bonus buff heroStat.defence 1 2 ·  heroStat.intelligence 1 2 ·  heroStat.offence 1 2 ·  heroStat.spellPower 1 2 ·  infinite yes ▸ —
  • Sub skill faction nature 5 bonus buff duration 9999 1
  • Sub skill faction nature 6 bonus buff duration 9999 1

Obstacles (internal)

5 changed
  • Demons egg 1 1 internal mechanic change
  • Demons egg 2 1 internal mechanic change
  • Demons egg 3 1 internal mechanic change
  • Demons egg 4 1 internal mechanic change
  • Demons egg 5 1 internal mechanic change