§ Patch data
v0.80.20
Changes since v0.80.15 · 2026-06-18
Machine-diffed from the game's data files. Numbers read old ▲/▼ new — arrows mark the direction of the change, not whether it's a buff.
Units
95 changed
- Hive Queen XP bonus 336 ▼ 316 · Squad value 3356 ▼ 3162 · Initiative 7 ▲ 8 · Gold cost 2200 ▼ 2100
- Hive Huntress XP bonus 594 ▼ 557 · Squad value 5935 ▼ 5568 · Gold cost 3700 ▼ 3500
- Hive Mother XP bonus 594 ▼ 557 · Squad value 5935 ▼ 5568 · Gold cost 3700 ▼ 3500
- Scorpion XP bonus 35 ▼ 32 · Squad value 299 ▼ 277 · Defence 11 ▲ 12 · Offence 11 ▲ 12 · Gold cost 300 ▼ 280
- Spelaean Scorpion XP bonus 50 ▼ 47 · Squad value 435 ▼ 407 · Min damage 11 ▲ 12 · Defence 11 ▲ 12 · Gold cost 420 ▼ 390
- Volcanic Scorpion XP bonus 50 ▼ 47 · Squad value 435 ▼ 407 · Offence 11 ▲ 12 · Gold cost 420 ▼ 390
- Locust XP bonus 14 ▲ 15 · Squad value 108 ▲ 115 · Max damage 4 ▲ 5 · Gold cost 125 ▲ 130
- Harvester Locust XP bonus 19 ▲ 20 · Squad value 146 ▲ 155 · Max damage 4 ▲ 5
- Overgrown Locust XP bonus 19 ▲ 20 · Squad value 146 ▲ 155
- Waurms 2 internal mechanic changes
- Pyroboros 5 internal mechanic changes
- Devourer 2 internal mechanic changes
- Parasite Squad value 65 ▲ 70 · Max damage 3 ▲ 4 · Speed 3 ▲ 4 · Gold cost 80 ▲ 90
- Ravager Parasite Squad value 85 ▲ 92 · Max damage 3 ▲ 4 · Speed 5 ▲ 6 · Gold cost 100 ▲ 110
- Warden Parasite Squad value 85 ▲ 92 · Max damage 3 ▲ 4 · Speed 4 ▲ 5 · Gold cost 100 ▲ 110
- Hornet XP bonus 26 ▲ 28 · Squad value 215 ▲ 233 · Max damage 7 ▲ 9 · Gold cost 235 ▲ 255
- Stinger XP bonus 36 ▲ 40 · Squad value 300 ▲ 327 · Max damage 7 ▲ 9 · Gold cost 320 ▲ 350
- Chanter XP bonus 36 ▲ 40 · Squad value 300 ▲ 327 · Max damage 7 ▲ 9 · Gold cost 320 ▲ 350
- Bleak Infiltrator Defence 2 ▲ 3
- Ashen Dragon Offence 33 ▲ 37
- Aureate Dancer Squad value 205 ▼ 203
- Jasper Dancer Squad value 205 ▼ 203 · 2 internal mechanic changes
- Hydra XP bonus 155 ▼ 154 · Squad value 1478 ▼ 1464
- Infernal Hydra XP bonus 245 ▲ 250 · Squad value 2335 ▲ 2377 · Max damage 33 ▲ 38
- Chthonic Hydra XP bonus 245 ▲ 250 · Squad value 2335 ▲ 2377 · Defence 32 ▲ 34 · HP 150 ▲ 160 · 1 internal mechanic change
- Medusa Queen XP bonus 87 ▲ 90 · Squad value 791 ▲ 812 · Initiative 6 ▲ 7 · Gold cost 710 ▲ 720
- Medusa Sculptor XP bonus 87 ▲ 90 · Squad value 791 ▲ 812 · Offence 18 ▲ 20 · Gold cost 710 ▲ 720
- Minotaur Squad value 381 ▲ 384 · Morale 2 ▼ 1
- Minotaur Vanguard XP bonus 65 ▼ 62 · Squad value 559 ▼ 552 · Defence 12 ▼ 11 · Morale 3 ▼ 2
- Minotaur Lord XP bonus 65 ▼ 62 · Squad value 559 ▼ 552 · Initiative 7 ▼ 6 · Morale 2 ▼ 1 · Offence 12 ▼ 11
- Apotheosis XP bonus 640 ▼ 636 · Squad value 6396 ▼ 6362 · Defence 30 ▲ 35
- Archangel XP bonus 640 ▼ 636 · Squad value 6396 ▼ 6362 · 2 internal mechanic changes
- Inquisitor XP bonus 121 ▼ 118 · Squad value 1152 ▼ 1122 · HP 95 ▼ 90
- Excommunicator XP bonus 195 ▼ 190 · Squad value 1853 ▼ 1806 · Max damage 32 ▲ 33 · Min damage 22 ▲ 23 · HP 95 ▼ 90
- Mother Superior XP bonus 195 ▼ 190 · Squad value 1853 ▼ 1806 · 1 internal mechanic change
- Lightweaver XP bonus 33 ▲ 36 · Squad value 289 ▲ 312 · Defence 10 ▲ 11 · Offence 10 ▲ 11 · Gold cost 290 ▲ 310
- Sun Herald XP bonus 49 ▲ 53 · Squad value 425 ▲ 455 · Max damage 17 ▲ 18 · Initiative 4 ▲ 5 · Offence 15 ▲ 16 · Gold cost 400 ▲ 440
- Hierophant XP bonus 49 ▲ 53 · Squad value 425 ▲ 459 · Defence 15 ▲ 16 · Initiative 4 ▲ 6 · Morale 3 ▼ 2 · Gold cost 400 ▲ 440 · 1 internal mechanic change
- Naiad XP bonus 42 ▲ 44 · Squad value 363 ▲ 382 · Max damage 12 ▲ 14 · Defence 9 ▲ 10 · HP 35 ▲ 40 · Gold cost 360 ▲ 380 · 2 internal mechanic changes
- Brumal Naiad XP bonus 60 ▲ 64 · Squad value 518 ▲ 550 · Max damage 16 ▲ 18 · Defence 9 ▲ 10 · HP 35 ▲ 40 · Offence 13 ▲ 15 · Gold cost 500 ▲ 530 · 2 internal mechanic changes
- Vernal Naiad XP bonus 60 ▲ 64 · Squad value 518 ▲ 550 · Max damage 16 ▲ 18 · Defence 9 ▲ 14 · HP 35 ▲ 40 · Gold cost 500 ▲ 530 · 2 internal mechanic changes
- Herbomancer XP bonus 82 ▼ 75 · Squad value 744 ▼ 680 · HP 65 ▼ 60 · Gold cost 700 ▼ 640
- Murmurmancer XP bonus 122 ▼ 113 · Squad value 1106 ▼ 1027 · HP 65 ▼ 60 · Gold cost 990 ▼ 910 · 2 internal mechanic changes
- Sporemancer XP bonus 122 ▼ 113 · Squad value 1106 ▼ 1027 · HP 65 ▼ 60 · Gold cost 990 ▼ 910
- Faun XP bonus 11 ▲ 12 · Squad value 84 ▲ 93 · Max damage 4 ▲ 5 · Initiative 5 ▼ 4 · Gold cost 105 ▲ 115
- Faun Warrior XP bonus 15 ▲ 16 · Squad value 111 ▲ 121 · Max damage 5 ▲ 6 · Initiative 7 ▼ 6 · Gold cost 140 ▲ 150
- Faun Archer XP bonus 15 ▲ 16 · Squad value 111 ▲ 121 · Max damage 4 ▲ 5 · Initiative 6 ▼ 5 · Gold cost 140 ▲ 150
- Vine Iriyad XP bonus 27 ▼ 26 · Squad value 222 ▼ 214 · Defence 10 ▲ 11 · Offence 4 ▲ 6 · Gold cost 240 ▼ 235
- Crystal Iriyad XP bonus 38 ▼ 37 · Squad value 309 ▼ 302 · Defence 10 ▲ 11 · Initiative 2 ▲ 3 · Offence 4 ▲ 6 · Gold cost 330 ▼ 320 · 10 internal mechanic changes
- Fungal Iriyad XP bonus 38 ▼ 37 · Squad value 309 ▼ 302 · Defence 10 ▲ 11 · Initiative 2 ▲ 3 · Offence 4 ▲ 6 · Gold cost 330 ▼ 320
- Phoenix XP bonus 433 ▼ 430 · Squad value 4330 ▼ 4302 · Defence 24 ▲ 26 · Offence 26 ▲ 28
- Energy Phoenix XP bonus 759 ▼ 747 · Squad value 7594 ▼ 7469 · Offence 26 ▲ 28 · 1 internal mechanic change
- Flaming Phoenix XP bonus 759 ▼ 747 · Squad value 7594 ▼ 7469 · Defence 24 ▲ 26 · Offence 32 ▲ 34
- Qilin XP bonus 167 ▼ 156 · Squad value 1595 ▼ 1481 · Gold cost 1400 ▼ 1300
- Mist Qilin XP bonus 265 ▼ 247 · Squad value 2527 ▼ 2351 · Max damage 33 ▲ 36 · Defence 26 ▼ 24 · Offence 26 ▼ 24 · Gold cost 2100 ▼ 2000
- Thunder Qilin XP bonus 265 ▼ 247 · Squad value 2527 ▼ 2351 · Min damage 27 ▲ 30 · Gold cost 2100 ▼ 2000 · 1 internal mechanic change
- Dusk Hoplet 1 internal mechanic change
- Dawn Hoplet Offence 8 ▼ 7
- Avatar Max damage 6 ▲ 12 · Min damage 6 ▲ 12 · HP 60 ▼ 1 · Initiative 6 ▼ 5 · Speed 6 ▼ 5 · Damage cap — ▸ 1 · 11 internal mechanic changes
- Avatar Max damage 6 ▲ 12 · Min damage 6 ▲ 12 · HP 60 ▼ 1 · Initiative 6 ▼ 5 · Speed 6 ▼ 5 · Damage cap — ▸ 1 · 13 internal mechanic changes
- Avatar Max damage 6 ▲ 12 · Min damage 6 ▲ 12 · HP 60 ▼ 1 · Initiative 6 ▼ 5 · Speed 6 ▼ 5 · Damage cap — ▸ 1 · 15 internal mechanic changes
- Lich Dragon stats.inDmgMods.list[0].v -0.6 ▼ -0.85 · 4 internal mechanic changes
- Peasant 1 internal mechanic change
- Primal Remnant 3 internal mechanic changes
- Sentinel of Glory 1 internal mechanic change
- Starchild 2 internal mechanic changes
- Wight Squad value 90 ▼ 85 · Initiative 7 ▼ 5 · Gold cost 105 ▼ 100
- Phantasm Squad value 120 ▼ 114 · Initiative 8 ▼ 6 · Gold cost 140 ▼ 130
- Wraith Squad value 120 ▼ 114 · Initiative 9 ▼ 7 · Gold cost 140 ▼ 130
- Graverobber XP bonus 30 ▼ 28 · Squad value 256 ▼ 244 · Max damage 8 ▲ 9 · Defence 9 ▲ 10 · Gold cost 260 ▼ 240
- Kennelmaster XP bonus 43 ▼ 41 · Squad value 370 ▼ 353 · Max damage 8 ▲ 9 · Defence 13 ▼ 10 · Offence 12 ▲ 14 · Speed 5 ▲ 6 · Gold cost 360 ▼ 340
- Merchant of Death XP bonus 43 ▼ 41 · Squad value 370 ▼ 353 · Max damage 9 ▲ 10 · Defence 9 ▲ 10 · Gold cost 360 ▼ 340 · 7 internal mechanic changes
- Lich 3 internal mechanic changes
- Sanguine Lich 4 internal mechanic changes
- Armored Hound XP bonus 19 ▼ 18 · Squad value 156 ▼ 152
- Barghest XP bonus 19 ▼ 18 · Squad value 156 ▼ 152 · Offence 8 ▼ 4 · 5 internal mechanic changes
- Vampire Scholar XP bonus 326 ▲ 328 · Squad value 3259 ▲ 3276 · Offence 25 ▲ 27 · 3 internal mechanic changes
- Vampire Lord XP bonus 326 ▲ 328 · Squad value 3259 ▲ 3276 · Defence 27 ▼ 26
- Arbitrator 2 internal mechanic changes
- Bloated Arbitrator XP bonus 237 ▲ 239 · Squad value 2259 ▲ 2273 · Max damage 24 ▲ 26 · Min damage 20 ▲ 22 · 2 internal mechanic changes
- Rift Arbitrator XP bonus 237 ▲ 239 · Squad value 2259 ▲ 2273 · Defence 24 ▲ 28 · Initiative 12 ▼ 10 · Offence 22 ▲ 26 · 2 internal mechanic changes
- Aga’Shoth Rider XP bonus 24 ▼ 22 · Squad value 194 ▼ 181 · Gold cost 210 ▼ 195
- Aga’Shoth Mat’ha XP bonus 34 ▼ 31 · Squad value 276 ▼ 256 · Gold cost 290 ▼ 270
- Aga’Shoth Tamer XP bonus 34 ▼ 31 · Squad value 276 ▼ 256 · Gold cost 290 ▼ 270
- Ra’Shoth Squad value 59 ▲ 63 · Initiative 2 ▲ 4 · Gold cost 75 ▲ 80
- Ferocious Ra’Shoth XP bonus 10 ▲ 11 · Squad value 78 ▲ 81 · Initiative 3 ▲ 5
- Stinging Ra’Shoth XP bonus 10 ▲ 11 · Squad value 78 ▲ 81 · Defence 4 ▲ 5 · Offence 4 ▲ 5
- Bewitcher XP bonus 94 ▼ 93 · Squad value 849 ▼ 845 · Initiative 5 ▲ 6 · Gold cost 780 ▼ 750
- Mistress of Chains XP bonus 94 ▼ 93 · Squad value 849 ▼ 845 · Offence 16 ▲ 20 · Gold cost 780 ▼ 750
- Cultist Squad value 138 ▲ 144 · Max damage 5 ▲ 6 · Min damage 3 ▲ 4 · Speed 4 ▼ 3 · Gold cost 160 ▲ 165 · 2 internal mechanic changes
- Votary XP bonus 22 ▲ 25 · Squad value 184 ▲ 193 · Max damage 7 ▲ 8 · Min damage 3 ▲ 4 · Offence 8 ▲ 9 · Speed 5 ▼ 4 · Gold cost 210 ▲ 220
- Binder XP bonus 22 ▲ 25 · Squad value 184 ▲ 193 · Max damage 5 ▲ 6 · Offence 6 ▼ 5 · Gold cost 210 ▲ 220 · 3 internal mechanic changes
- Abyssal Envoy XP bonus 382 ▼ 381 · Squad value 3822 ▼ 3810 · Initiative 9 ▼ 8
- Abyssal Executor XP bonus 672 ▼ 669 · Squad value 6719 ▼ 6689 · Initiative 11 ▼ 10
- Abyssal Overseer XP bonus 672 ▼ 669 · Squad value 6719 ▼ 6689 · Initiative 10 ▼ 9
Heroes
70 changed
- Niev startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · startSquad[locust].max 13 ▲ 14
- Fleu startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Xirr startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Bathym, Duke of Jewels startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Leira startMagics[0].sidConfig night_11_magic_vulnerability ▸ primal_3_magic_wean · 2 internal mechanic changes
- Groo startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Mila startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Oriax startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12 · 2 internal mechanic changes
- Khariseth startMagics[0].sidConfig primal_10_magic_primordial_purity ▸ primal_4_magic_fire_globe · startSquad[trick_demon].max 19 ▲ 20 · startSquad[locust].max 11 ▲ 12
- Pauper Class magic ▸ might · Model hive_mage ▸ hive_warrior · skillsRollVariant demons_magic_skills_table ▸ demons_might_skills_table · startSquad[trick_demon].max 19 ▲ 25 · startSquad[trick_demon].min 14 ▲ 18 · startSquad[locust].max 11 ▲ 14 · startSquad[locust].min 8 ▲ 10 · startSquad[wasp].max 6 ▲ 7 · startSquad[wasp].min 4 ▲ 5 · Knowledge 2 ▼ 1 · Offence 1 ▲ 4 · Spell power 4 ▼ 2 · statsRolls[0].rollChances[0].c 10 ▲ 40 · statsRolls[0].rollChances[1].c 10 ▲ 40 · statsRolls[0].rollChances[2].c 40 ▼ 10 · statsRolls[0].rollChances[3].c 40 ▼ 10 · 3 internal mechanic changes
- Maelstrom startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · 2 internal mechanic changes
- Nor startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · startSquad[locust].max 13 ▲ 14 · 3 internal mechanic changes
- Zoran, the Self‑Founded 2 internal mechanic changes
- Curson, Duke of Rage startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · startSquad[locust].max 13 ▲ 14
- Tavi Class might ▸ magic · Model hive_warrior ▸ hive_mage · skillsRollVariant demons_might_skills_table ▸ demons_magic_skills_table · startSquad[trick_demon].max 24 ▼ 20 · startSquad[trick_demon].min 17 ▼ 14 · startSquad[locust].max 13 ▼ 12 · startSquad[locust].min 10 ▼ 8 · startSquad[wasp].max 7 ▼ 6 · startSquad[wasp].min 5 ▼ 4 · Knowledge 1 ▲ 2 · Offence 4 ▼ 1 · Spell power 2 ▲ 4 · statsRolls[0].rollChances[0].c 40 ▼ 10 · statsRolls[0].rollChances[1].c 40 ▼ 10 · statsRolls[0].rollChances[2].c 10 ▲ 40 · statsRolls[0].rollChances[3].c 10 ▲ 40 · 1 internal mechanic change
- Lo startSquad[0].max 10 ▲ 12 · startSquad[1].max 10 ▲ 12 · startSquad[2].max 10 ▲ 12 · 2 internal mechanic changes
- Goldentongue startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · startSquad[locust].max 13 ▲ 14
- Abigor, Duke of Battle startSquad[trick_demon].max 24 ▲ 25 · startSquad[trick_demon].min 17 ▲ 18 · startSquad[locust].max 13 ▲ 14
- Kelarr, son of Navarr startMagics[0].sidConfig day_17_magic_clear_view ▸ primal_3_magic_wean
- Motley 2 internal mechanic changes
- Glastor startMagics[0].sidConfig primal_2_magic_thick_hide ▸ day_18_magic_farsight
- Creta, daughter of Navarr startMagics[0].sidConfig primal_17_magic_groundsight ▸ night_17_magic_read_minds
- Gleard the Grey startMagics[0].sidConfig space_7_magic_shackles ▸ space_5_magic_trap_jaws
- Pip startMagics[0].sidConfig space_1_magic_early_start ▸ day_18_magic_farsight
- Lia the Untethered One startMagics[0].sidConfig day_17_magic_clear_view ▸ day_7_magic_inner_light
- Vesper 2 internal mechanic changes
- Clarissa startMagics[0].sidConfig space_3_magic_energyze ▸ day_17_magic_clear_view
- Heretic Avis 1 internal mechanic change
- Eith startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9 · 1 internal mechanic change
- Vatawna startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Elder Tss’kish startMagics[0].sidConfig day_10_magic_second_song ▸ space_3_magic_energyze · startSquad[elf_tracker].max 11 ▲ 12
- Aeliniel startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Glacia startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Vim startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Halon startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Echolily startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Sullie startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- The Minstrel startSquad[elf_tracker].max 11 ▲ 12 · startSquad[twinkle].max 7 ▲ 8
- Gorel Spearhead startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Gingertail startSquad[0].max 11 ▲ 12 · startSquad[0].min 7 ▲ 8 · startSquad[1].max 11 ▲ 12 · startSquad[1].min 7 ▲ 8 · startSquad[2].max 11 ▲ 12 · startSquad[2].min 7 ▲ 8
- Old Pilgrim startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Octavia startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Mreowa startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9 · 3 internal mechanic changes
- Faleor startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Alluring Sh’a startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Aunt Daliar startSquad[elf_tracker].max 14 ▲ 15 · startSquad[elf_tracker].min 9 ▲ 10 · startSquad[twinkle].max 8 ▲ 9
- Adahn startMagics[0].sidConfig night_10_magic_silence ▸ night_5_magic_shade_cloak · 2 internal mechanic changes
- Ethric startMagics[0].sidConfig night_5_magic_shade_cloak ▸ day_10_magic_second_song
- Guildmaster Klastor startMagics[0].sidConfig night_17_magic_read_minds ▸ night_18_magic_nairas_veil
- Shadespinner Oona startMagics[0].sidConfig night_8_magic_sleep ▸ night_6_magic_deaths_grip
- Funerella startMagics[0].sidConfig space_7_magic_shackles ▸ night_17_magic_read_minds · startSkills[skill_faction_undead].skillLevel 2 ▼ 1 · 1 internal mechanic change
- Zam startMagics[0].sidConfig change_use_necromancy ▸ primal_18_magic_primordial_chaos · 3 internal mechanic changes
- Nihil startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5 · 1 internal mechanic change
- Grellekh the Betrayer startMagics[0].sidConfig day_2_magic_sharp_edge ▸ night_3_magic_enlarge_shadow · startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Icequeen Hel’Ghat startMagics[0].sidConfig primal_6_magic_ice_bolt ▸ day_5_magic_shorten_shadow · startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Kwinri startMagics[0].sidConfig primal_17_magic_groundsight ▸ day_11_magic_masterful_parry · startSquad[0].max 14 ▲ 16 · startSquad[0].min 10 ▲ 12 · startSquad[1].max 14 ▲ 16 · startSquad[1].min 10 ▲ 12 · startSquad[2].max 14 ▲ 16 · startSquad[2].min 10 ▲ 12
- The Eye Collective startMagics[0].sidConfig primal_3_magic_wean ▸ space_17_magic_reinforcements · startSquad[0].max 18 ▲ 20 · startSquad[0].min 13 ▲ 15
- Tölketh startMagics[0].sidConfig space_17_magic_reinforcements ▸ primal_13_magic_avalanche · startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Ulkuth startMagics[0].sidConfig night_1_magic_unnatural_calm ▸ day_17_magic_clear_view · startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Ra’Davok startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Sister Keiri startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Dhüvri startMagics[0].sidConfig space_6_magic_blink ▸ primal_2_magic_thick_hide · startSquad[lesser_eldritch].max 18 ▲ 20 · startSquad[lesser_eldritch].min 13 ▲ 15 · startSquad[unfrozen_cultist].max 10 ▲ 11 · startSquad[unfrozen_cultist].min 7 ▲ 8
- Blackhorn startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5 · 1 internal mechanic change
- Matastala the White startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5 · 1 internal mechanic change
- Jänhei startSquad[0].max 10 ▲ 11 · startSquad[0].min 7 ▲ 8 · startSquad[1].max 10 ▲ 11 · startSquad[1].min 7 ▲ 8 · startSquad[2].max 10 ▲ 11 · startSquad[2].min 7 ▲ 8 · 1 internal mechanic change
- Mara Mat’ha startSquad[0].min 5 ▼ 4 · startSquad[1].min 5 ▼ 4 · startSquad[2].min 5 ▼ 4 · 1 internal mechanic change
- The Iron Master startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · 1 internal mechanic change
- Wal’kha startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5
- Changeling Urgo startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5 · 1 internal mechanic change
- Martyr Tho startSquad[lesser_eldritch].max 22 ▼ 20 · startSquad[lesser_eldritch].min 16 ▼ 15 · startSquad[unfrozen_cultist].max 12 ▼ 11 · startSquad[unfrozen_cultist].min 9 ▼ 8 · startSquad[frostworm_rider].max 8 ▼ 7 · startSquad[frostworm_rider].min 6 ▼ 5 · 1 internal mechanic change
Spells
45 changed
- Healing Water 20 internal mechanic changes
- Inner Light 12 internal mechanic changes
- Riposte exceptionInTooltip description_effect_magic_creature_immunities ▸ — · 4 internal mechanic changes
- Vengeance 18 internal mechanic changes
- Judgement 10 internal mechanic changes
- Masterful Healing Water 20 internal mechanic changes
- Magic Arrow 13 internal mechanic changes
- Basic Summon Avatar 3 internal mechanic changes
- Advanced Summon Avatar 3 internal mechanic changes
- Expert Summon Avatar 3 internal mechanic changes
- Master Summon Avatar 2 internal mechanic changes
- Grandmaster Summon Avatar 2 internal mechanic changes
- Basic Summon Avatar 3 internal mechanic changes
- Advanced Summon Avatar 3 internal mechanic changes
- Expert Summon Avatar 3 internal mechanic changes
- Master Summon Avatar 2 internal mechanic changes
- Grandmaster Summon Avatar 2 internal mechanic changes
- Basic Summon Avatar 3 internal mechanic changes
- Advanced Summon Avatar 3 internal mechanic changes
- Expert Summon Avatar 3 internal mechanic changes
- Master Summon Avatar 2 internal mechanic changes
- Grandmaster Summon Avatar 2 internal mechanic changes
- Web 1 internal mechanic change
- Umbral Grip 20 internal mechanic changes
- Summon Starchild 30 internal mechanic changes
- Naira’s Kiss 20 internal mechanic changes
- Shadow Army 4 internal mechanic changes
- Masterful Web 1 internal mechanic change
- Masterful Umbral Grip 20 internal mechanic changes
- Wean 16 internal mechanic changes
- Ice Bolt 3 internal mechanic changes
- Firewall 4 internal mechanic changes
- Anti‑Magic 1 internal mechanic change
- Armageddon 30 internal mechanic changes
- Summon Primal Remnant 30 internal mechanic changes
- Masterful Ice Bolt 3 internal mechanic changes
- Masterful Firewall 8 internal mechanic changes
- Temporal Spheres bonusDescriptions[0].description space_5_magic_trap_jaws_description_up_level_bonus_2 ▸ description_up_effect_trap_damage_percent_per_sp_0_1 · bonusDescriptions[2].description space_5_magic_trap_jaws_description_up_level_bonus_4 ▸ description_up_effect_trap_damage_percent_per_sp_2_3 · 4 internal mechanic changes
- Shackles 1 internal mechanic change
- Impending Fate 8 internal mechanic changes
- Mirror Copy 5 internal mechanic changes
- Rewind Life 4 internal mechanic changes
- Reality Distortion 1 internal mechanic change
- Masterful Mirror Copy 5 internal mechanic changes
- Masterful Rewind Life 4 internal mechanic changes
Artifacts
3 changed
- Monster Head bonuses[0].receiverAllegiance enemy ▸ — · bonuses[0].type unitStat ▸ battleSubskillBonus · bonuses[1].receiverAllegiance enemy ▸ — · bonuses[1].type unitStat ▸ battleSubskillBonus · costBase 15 ▲ 30 · costPerLevel 10 ▲ 20 · goodsValue 3000 ▲ 6000 · rarity common ▸ rare · rewardForDestroy 10 ▲ 20 · 3 internal mechanic changes
- Sixth Finger 3 internal mechanic changes
- Ring of Neutrality costBase 45 ▼ 30 · costPerLevel 30 ▼ 20 · goodsValue 12000 ▼ 6000 · rarity epic ▸ rare · rewardForDestroy 30 ▼ 20
Artifact sets
2 changed
- Ukhtabar Signet 2 internal mechanic changes
- Ethereal Knowledge 4 internal mechanic changes
Skills
12 changed
- Offense 6 internal mechanic changes
- Defense 6 internal mechanic changes
- Sorcery 4 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 · 12 internal mechanic changes
- Offense 6 internal mechanic changes
- Defense 6 internal mechanic changes
- Sorcery 4 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 · 12 internal mechanic changes
- Offense 10 internal mechanic changes
- Defense 10 internal mechanic changes
- Sorcery 6 internal mechanic changes
- Summon Avatar parametersPerLevel[skill_summoner_name_1].desc skill_summoner_desc_1 ▸ skill_summoner_new_desc_1 · parametersPerLevel[skill_summoner_name_2].desc skill_summoner_desc_2 ▸ skill_summoner_new_desc_2 · parametersPerLevel[skill_summoner_name_3].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 · parametersPerLevel[skill_summoner_name_4].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 · parametersPerLevel[skill_summoner_name_5].desc skill_summoner_desc_3 ▸ skill_summoner_new_desc_3 · 20 internal mechanic changes
Sub-skills
31 changed
- Civic Innovation 2 internal mechanic changes
- Piercing Spells 2 internal mechanic changes
- Summoning Sorcery 3 internal mechanic changes
- Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc · 5 internal mechanic changes
- Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc · 5 internal mechanic changes
- The Chosen One 1 internal mechanic change
- Strong Faith 1 internal mechanic change
- Child of the Woods 2 internal mechanic changes
- Just One More Time 1 internal mechanic change
- Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc · 2 internal mechanic changes
- Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc · 2 internal mechanic changes
- Civic Innovation 2 internal mechanic changes
- Piercing Spells 2 internal mechanic changes
- Summoning Sorcery 3 internal mechanic changes
- Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc · 5 internal mechanic changes
- Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc · 5 internal mechanic changes
- The Chosen One 1 internal mechanic change
- Strong Faith 1 internal mechanic change
- Just One More Time 1 internal mechanic change
- Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc · 2 internal mechanic changes
- Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc · 2 internal mechanic changes
- Civic Innovation 2 internal mechanic changes
- Piercing Spells 2 internal mechanic changes
- Summoning Sorcery 3 internal mechanic changes
- Avatar of Fury desc sub_skill_summoner_1_desc ▸ sub_skill_summoner_1_new_desc · 5 internal mechanic changes
- Avatar of Toughness desc sub_skill_summoner_2_desc ▸ sub_skill_summoner_2_new_desc · 5 internal mechanic changes
- The Chosen One 1 internal mechanic change
- Strong Faith 1 internal mechanic change
- Just One More Time 1 internal mechanic change
- Burst of Energy desc sub_skill_faction_nature_5_new_desc ▸ sub_skill_faction_nature_5_new_new_desc · 2 internal mechanic changes
- Strong Connection desc sub_skill_faction_nature_6_desc ▸ sub_skill_faction_nature_6_new_new_desc · 2 internal mechanic changes
Specializations
40 changed
- Born to Lead bonuses[1].upgrade.levelStep 4 ▲ 6 · 1 internal mechanic change
- Campaign hero 5 specialization bonuses[1].upgrade.levelStep 3 ▼ 2 · bonuses[3].upgrade.levelStep 3 ▼ 2 · bonuses[5].upgrade.levelStep 3 ▼ 2 · bonuses[7].upgrade.levelStep 3 ▼ 2 · bonuses[9].upgrade.levelStep 3 ▼ 2
- Shooter bonuses[0].upgrade.levelStep 2 ▲ 4 · bonuses[1].activationLevel 2 ▲ 4 · bonuses[1].upgrade.levelStep 2 ▲ 4 · bonuses[2].activationLevel 2 ▲ 4 · bonuses[2].upgrade.levelStep 2 ▲ 4 · 2 internal mechanic changes
- Proliferation 3 internal mechanic changes
- Rousing Presence bonuses[1].upgrade.levelStep 4 ▲ 6 · 1 internal mechanic change
- Wingflap bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Flea Bites 1 internal mechanic change
- With One Eye Open bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Spellweaver bonuses[0].upgrade.levelStep 2 ▼ 1 · bonuses[1].upgrade.levelStep 2 ▼ 1 · 1 internal mechanic change
- Mask of the Sun bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Charismatic bonuses[0].upgrade.levelStep 4 ▼ 3 · 3 internal mechanic changes
- Rousing Presence bonuses[1].upgrade.levelStep 4 ▲ 6 · 1 internal mechanic change
- True Lord 3 internal mechanic changes
- Compassionate Healer bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Blessing bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Hymn to Arina bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Heart of Hearts bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Shooter bonuses[0].upgrade.levelStep 2 ▲ 4 · bonuses[1].activationLevel 2 ▲ 4 · bonuses[1].upgrade.levelStep 2 ▲ 4 · bonuses[2].activationLevel 2 ▲ 4 · bonuses[2].upgrade.levelStep 2 ▲ 4 · 2 internal mechanic changes
- Natural Selection bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Hksmilla’s Step bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Charismatic bonuses[0].upgrade.levelStep 4 ▼ 3 · 3 internal mechanic changes
- Tempered Embers bonuses[1].upgrade.levelStep 3 ▼ 2 · 2 internal mechanic changes
- Ice Bolt bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Rock It up! bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Thunder and Lightning bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Murmuring Copy bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Murmurwood Native bonuses[1].upgrade.levelStep 3 ▼ 2 · bonuses[2].type heroMagicReplace ▸ heroStat · bonuses[3].type heroStat ▸ heroMagicReplace · bonuses[4].type heroMagicReplace ▸ heroStat · bonuses[5].upgrade.levelStep 3 ▼ 2 · bonuses[7].upgrade.levelStep 3 ▼ 2 · bonuses[8].type heroMagicReplace ▸ heroStat · bonuses[9].type heroStat ▸ heroMagicReplace · bonuses[10].type heroBattleAbility ▸ heroStat · bonuses[11].battleType forCity ▸ — · bonuses[11].receiverRole attacker ▸ — · bonuses[11].type heroBattleAbility ▸ heroStat · bonuses[12].type heroStat ▸ heroMagicReplace · bonuses[13].activationLevel 4 ▸ — · bonuses[14].activationLevel 8 ▸ — · bonuses[15].activationLevel 12 ▸ — · bonuses[15].type heroStat ▸ heroBattleAbility · 30 internal mechanic changes
- Built Different bonuses[0].upgrade.levelStep 2 ▲ 4 · bonuses[1].activationLevel 2 ▲ 4 · bonuses[1].upgrade.levelStep 2 ▲ 4 · bonuses[2].activationLevel 2 ▲ 4 · bonuses[2].upgrade.levelStep 2 ▲ 4 · 2 internal mechanic changes
- Charismatic bonuses[0].upgrade.levelStep 4 ▼ 3 · 3 internal mechanic changes
- Languid Soil bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Undead Legion bonuses[0].upgrade.increment 0.01 ▲ 0.02 · 1 internal mechanic change
- Moldering bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Wistful Nostalgia bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Undead Legion bonuses[0].upgrade.increment 0.01 ▲ 0.02 · 1 internal mechanic change
- Spellweaver bonuses[0].upgrade.levelStep 2 ▼ 1 · bonuses[1].upgrade.levelStep 2 ▼ 1 · 1 internal mechanic change
- Everchanging Essence bonuses[1].upgrade.levelStep 3 ▼ 2 · bonuses[2].type heroMagicReplace ▸ heroStat · bonuses[3].type heroStat ▸ heroMagicReplace · bonuses[4].type heroMagicReplace ▸ heroStat · bonuses[5].upgrade.levelStep 3 ▼ 2 · bonuses[7].upgrade.levelStep 3 ▼ 2 · bonuses[8].type heroMagicReplace ▸ heroStat · bonuses[9].type heroStat ▸ heroMagicReplace · bonuses[10].type heroBattleAbility ▸ heroStat · bonuses[11].battleType forCity ▸ — · bonuses[11].receiverRole attacker ▸ — · bonuses[11].type heroBattleAbility ▸ heroStat · bonuses[12].type heroStat ▸ heroMagicReplace · bonuses[13].activationLevel 4 ▸ — · bonuses[14].activationLevel 8 ▸ — · bonuses[15].activationLevel 12 ▸ — · bonuses[15].type heroStat ▸ heroBattleAbility · 30 internal mechanic changes
- Fighter bonuses[0].upgrade.levelStep 2 ▲ 4 · bonuses[1].activationLevel 2 ▲ 4 · bonuses[1].upgrade.levelStep 2 ▲ 4 · 2 internal mechanic changes
- Heart of Ice bonuses[0].upgrade.levelStep 2 ▲ 4 · bonuses[1].activationLevel 2 ▲ 4 · bonuses[1].upgrade.levelStep 2 ▲ 4 · 2 internal mechanic changes
- Magic Fortress bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
- Mask of the Moon bonuses[1].upgrade.levelStep 3 ▼ 2 · 1 internal mechanic change
Factions
1 changed
- Hive 6 internal mechanic changes
Faction laws
3 changed
- Leaders of the Nation 4 internal mechanic changes
- Triumvirate’s Agents parametersPerLevel[0].bonuses[0].type heroStat ▸ heroStatMap · parametersPerLevel[0].bonuses[1].type heroStat ▸ heroStatMap · parametersPerLevel[0].bonuses[2].type heroStat ▸ heroStatMap · parametersPerLevel[0].bonuses[3].type heroStat ▸ heroStatMap · parametersPerLevel[1].bonuses[0].type heroStat ▸ heroStatMap · parametersPerLevel[1].bonuses[1].type heroStat ▸ heroStatMap · parametersPerLevel[1].bonuses[2].type heroStat ▸ heroStatMap · parametersPerLevel[1].bonuses[3].type heroStat ▸ heroStatMap
- Elite Liches 3 internal mechanic changes
Map objects
13 changed
- Chimerologist 1 internal mechanic change
- Research Laboratory 4 internal mechanic changes
- Ritual Pyre variants[0].guardUnits[0].amount 5 ▼ 4 · variants[0].guardUnits[1].amount 5 ▼ 4 · variants[0].guardUnits[2].amount 5 ▼ 4 · variants[0].guardUnits[3].amount 5 ▼ 4 · variants[1].guardUnits[0].amount 10 ▼ 8 · variants[1].guardUnits[1].amount 10 ▼ 8 · variants[1].guardUnits[2].amount 10 ▼ 8 · variants[1].guardUnits[3].amount 10 ▼ 8 · variants[2].guardUnits[0].amount 14 ▼ 11 · variants[2].guardUnits[1].amount 14 ▼ 11 · variants[2].guardUnits[2].amount 14 ▼ 11 · variants[2].guardUnits[3].amount 14 ▼ 11 · variants[3].guardUnits[0].amount 18 ▼ 14 · variants[3].guardUnits[1].amount 18 ▼ 14 · variants[3].guardUnits[2].amount 18 ▼ 14 · variants[3].guardUnits[3].amount 18 ▼ 14
- Carrion Pile variants[0].guardUnits[0].amount 18 ▲ 19 · variants[0].guardUnits[1].amount 18 ▲ 19 · variants[0].guardUnits[2].amount 18 ▲ 19 · variants[0].guardUnits[3].amount 18 ▲ 19 · variants[0].guardUnits[4].amount 18 ▲ 19 · variants[1].guardUnits[0].amount 36 ▲ 38 · variants[1].guardUnits[1].amount 36 ▲ 38 · variants[1].guardUnits[2].amount 36 ▲ 38 · variants[1].guardUnits[3].amount 36 ▲ 38 · variants[1].guardUnits[4].amount 36 ▲ 38 · variants[2].guardUnits[0].amount 52 ▲ 55 · variants[2].guardUnits[1].amount 52 ▲ 55 · variants[2].guardUnits[2].amount 52 ▲ 55 · variants[2].guardUnits[3].amount 52 ▲ 55 · variants[2].guardUnits[4].amount 52 ▲ 55 · variants[3].guardUnits[0].amount 65 ▲ 69 · variants[3].guardUnits[1].amount 65 ▲ 69 · variants[3].guardUnits[2].amount 65 ▲ 69 · variants[3].guardUnits[3].amount 65 ▲ 69 · variants[3].guardUnits[4].amount 65 ▲ 69
- Tomb of Vigilance variants[0].guardUnits[0].amount 13 ▲ 14 · variants[0].guardUnits[1].amount 13 ▲ 14 · variants[0].guardUnits[2].amount 13 ▲ 14 · variants[0].guardUnits[3].amount 13 ▲ 14 · variants[0].guardUnits[4].amount 13 ▲ 14 · variants[0].guardUnits[5].amount 13 ▲ 14 · variants[1].guardUnits[0].amount 26 ▲ 28 · variants[1].guardUnits[1].amount 26 ▲ 28 · variants[1].guardUnits[2].amount 26 ▲ 28 · variants[1].guardUnits[3].amount 26 ▲ 28 · variants[1].guardUnits[4].amount 26 ▲ 28 · variants[1].guardUnits[5].amount 26 ▲ 28 · variants[2].guardUnits[0].amount 37 ▲ 40 · variants[2].guardUnits[1].amount 37 ▲ 40 · variants[2].guardUnits[2].amount 37 ▲ 40 · variants[2].guardUnits[3].amount 37 ▲ 40 · variants[2].guardUnits[4].amount 37 ▲ 40 · variants[2].guardUnits[5].amount 37 ▲ 40 · variants[3].guardUnits[0].amount 47 ▲ 50 · variants[3].guardUnits[1].amount 47 ▲ 50 · variants[3].guardUnits[2].amount 47 ▲ 50 · variants[3].guardUnits[3].amount 47 ▲ 50 · variants[3].guardUnits[4].amount 47 ▲ 50 · variants[3].guardUnits[5].amount 47 ▲ 50
- Wise Owl 1 internal mechanic change
- World Mirror aiIgnore — ▸ yes
- Faun Huts unitsData.units[0].weeklyIncrement 12 ▲ 13
- Hop Patch unitsData.units[0].weeklyIncrement 8 ▲ 9
- Neglected Housing unitsData.units[0].weeklyIncrement 21 ▲ 22
- Carrion Lair unitsData.units[0].weeklyIncrement 13 ▲ 14
- Monster Head goodsValue 3000 ▲ 6000
- Ring of Neutrality goodsValue 12000 ▼ 6000
Cities
6 changed
- Demon city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 750 ▲ 1250 · hires[Build_Tier_1].parametersPerLevel[1].costs[gold].cost 500 ▲ 1750 · hires[Build_Tier_1].unitsHire.units[0].weeklyIncrement 21 ▲ 22 · hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2000 ▲ 2500 · hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 ▲ 3000 · hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 13 ▲ 14 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3000 ▲ 3250 · hires[Build_Tier_3].parametersPerLevel[1].costs[gold].cost 750 ▲ 1000 · hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 3750 ▼ 3500 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1500 ▼ 1250 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6000 ▲ 6500 · hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 4000 ▲ 4500 · hires[Build_Tier_7].parametersPerLevel[0].costs[gold].cost 15000 ▼ 12500 · 7 internal mechanic changes
- Dungeon city hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3250 ▼ 3000
- Human city hires[Build_Tier_1].parametersPerLevel[0].nodePos.xPos 4 ▲ 5 · hires[Build_Tier_1].parametersPerLevel[0].nodePos.yPos 0 ▲ 1 · hires[Build_Tier_1].parametersPerLevel[1].nodePos.yPos 1 ▲ 2 · hires[Build_Tier_2].parametersPerLevel[1].nodePos.xPos 6 ▲ 7 · hires[Build_Tier_3].parametersPerLevel[0].nodePos.xPos 7 ▼ 6 · hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 3000 ▲ 3250 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3000 ▲ 3250 · hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 6500 ▼ 6000 · hires[Build_Tier_5].parametersPerLevel[0].nodePos.yPos 1 ▲ 2 · hires[Build_Tier_5].parametersPerLevel[1].costs[gold].cost 5000 ▼ 4500 · hires[Build_Tier_5].parametersPerLevel[1].nodePos.xPos 5 ▼ 4 · hires[Build_Tier_5].parametersPerLevel[1].nodePos.yPos 2 ▲ 3 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 4000 ▼ 3500 · 2 internal mechanic changes
- Nature city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 1000 ▲ 1250 · hires[Build_Tier_1].unitsHire.units[0].weeklyIncrement 12 ▲ 13 · hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 1000 ▲ 1250 · hires[Build_Tier_2].parametersPerLevel[1].costs[gold].cost 1250 ▲ 1500 · hires[Build_Tier_2].unitsHire.units[0].weeklyIncrement 8 ▲ 9 · hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 2500 ▲ 2750 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 1500 ▲ 1750 · hires[Build_Tier_5].parametersPerLevel[0].costs[gold].cost 2750 ▼ 2250 · hires[Build_Tier_5].parametersPerLevel[1].costs[wood].cost 20 ▼ 15 · hires[Build_Tier_6].parametersPerLevel[0].costs[gold].cost 6500 ▼ 6000 · hires[Build_Tier_6].parametersPerLevel[1].costs[gold].cost 3500 ▼ 3000
- Undead city hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 4500 ▼ 4250 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 3750 ▼ 3500
- Unfrozen city hires[Build_Tier_1].parametersPerLevel[0].costs[gold].cost 500 ▲ 1000 · hires[Build_Tier_2].parametersPerLevel[0].costs[gold].cost 2750 ▼ 2500 · hires[Build_Tier_3].parametersPerLevel[0].costs[gold].cost 3000 ▼ 2750 · hires[Build_Tier_4].parametersPerLevel[0].costs[gold].cost 2500 ▼ 2250 · hires[Build_Tier_4].parametersPerLevel[1].costs[gold].cost 2250 ▼ 2000
Sub-classes
1 changed
- Fortune’s Favored bonuses[0].type unitStat ▸ battleSubskillBonus · 1 internal mechanic change
Hero abilities
2 changed
- Sub skill faction undead 5 ability 1 internal mechanic change
- Sub skill faction humans 5 ability levels[sub_skill_faction_humans_5_alt_name].charges -1 ▲ 1 · 1 internal mechanic change
Buffs (internal)
2 added · 34 changed
+ Monster head artifact unit bonus+ Sub class nature warrior 1 unit bonus
- Magic vengeance effect 0 1 internal mechanic change
- Magic vengeance effect 1 1 internal mechanic change
- Magic vengeance effect 2 3 internal mechanic changes
- Magic holy arms effect 0 3 internal mechanic changes
- Magic holy arms effect 1 3 internal mechanic changes
- Magic holy arms effect 2 3 internal mechanic changes
- Day 1 magic healing water effect 1 internal mechanic change
- Day 1 magic healing water effect special 1 internal mechanic change
- Day 1 magic healing water effect 0 special 1 internal mechanic change
- Day 1 magic healing water effect 1 special 1 internal mechanic change
- Day 1 magic healing water effect 2 special 1 internal mechanic change
- Magic despair effect special 1 internal mechanic change
- Magic despair effect 1 special 1 internal mechanic change
- Magic nairas kiss effect 0 16 internal mechanic changes
- Magic nairas kiss effect 1 16 internal mechanic changes
- Magic nairas kiss effect 2 16 internal mechanic changes
- Magic nairas kiss effect 3 16 internal mechanic changes
- Magic ice bolt effect 0 data.stats.initiative -2 ▼ -3 · 2 internal mechanic changes
- Magic ice bolt effect 1 data.stats.initiative -4 ▼ -6 · 2 internal mechanic changes
- Magic avalanche effect 0 1 internal mechanic change
- Magic avalanche effect 1 1 internal mechanic change
- Magic ice bolt effect 0 special data.stats.initiative -4 ▼ -6 · 2 internal mechanic changes
- Magic ice bolt effect 1 special data.stats.initiative -8 ▼ -12 · 2 internal mechanic changes
- Skill summon 1 bonus data.stats.damageMax 6 ▲ 12 · data.stats.damageMin 6 ▲ 12 · data.stats.hp 12 ▸ —
- Skill summon 2 bonus data.stats.damageMax 12 ▲ 16 · data.stats.damageMin 12 ▲ 16 · data.stats.hp 18 ▸ —
- Skill summon 3 bonus data.stats.damageMax 18 ▲ 20 · data.stats.damageMin 18 ▲ 20 · data.stats.hp 24 ▸ —
- Skill summon 4 bonus data.stats.hp 30 ▸ —
- Skill summon 5 bonus data.stats.damageMax 30 ▼ 28 · data.stats.damageMin 30 ▼ 28 · data.stats.hp 36 ▸ —
- Elixir of life item set unit bonus 1 internal mechanic change
- Ring of neutrality artifact unit bonus statOverrides[0].stat moral ▸ luck · 1 internal mechanic change
- Sub skill faction humans 5 unit bonus 1 internal mechanic change
- Sub skill faction humans new 2 unit bonus 1 internal mechanic change
- Minos moral selfbuff 1 internal mechanic change
- Unfrozen cultist curse 4 internal mechanic changes
Side buffs (internal)
3 added · 10 changed
+ Monster head artifact bonus ally+ Monster head artifact bonus enemy+ Sub class nature warrior 1 bonus
- Skill warrior and mage sub skill battle artistry 2 delta 1 mechanics[0].mech add_hero_ability_charges ▸ add_hero_custom_ability_charges · 1 internal mechanic change
- Skill warrior and mage sub skill battle artistry 2 delta 2 mechanics[0].mech add_hero_ability_charges ▸ add_hero_custom_ability_charges · 1 internal mechanic change
- Side buff unit twinkle effect heroStat.spellPower 3 ▼ 2
- Sub skill faction nature 4 cd bonus 3 internal mechanic changes
- Sub skill faction nature 5 damage bonus 2 internal mechanic changes
- Sub skill faction nature 5 damage bonus buff heroStat.heroicStrikeDamagePerLevelBonus 0.05 ▲ 0.15 · infinite yes ▸ —
- Sub skill faction nature 6 stat bonus 2 internal mechanic changes
- Sub skill faction nature 6 stat bonus buff heroStat.defence 1 ▲ 2 · heroStat.intelligence 1 ▲ 2 · heroStat.offence 1 ▲ 2 · heroStat.spellPower 1 ▲ 2 · infinite yes ▸ —
- Sub skill faction nature 5 bonus buff duration 9999 ▼ 1
- Sub skill faction nature 6 bonus buff duration 9999 ▼ 1
Obstacles (internal)
5 changed
- Demons egg 1 1 internal mechanic change
- Demons egg 2 1 internal mechanic change
- Demons egg 3 1 internal mechanic change
- Demons egg 4 1 internal mechanic change
- Demons egg 5 1 internal mechanic change