Lv 1
Schism Magic Snow
Schism Magic SnowRa’Davok
- Cost
- 2,500
- Class
- Magic
- Start
- Level 1
- Specialty
- Magic Fortress
He starts with the “Masterful Carapace” spell. This version of the spell makes the target immune to negative effects and dispell. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
§ Statistics
Hero profile
- Offence
- 1
- Defence
- 1
- Spell power
- 3
- Intelligence
- 2
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–23
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
Lv 24+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Basic Abyssal Communion Level 1After each battle victory, the hero increases their Communion level by 1 (up to a max. of 3). Each level increases the number of friendly units by 0.0% until the end of the battle. Each morning, all heroes’ Communion level is halved.
Basic Arcane Magic Level 1The hero can learn Arcane spells up to tier 5.
§ Starting magics




