Lv 1
Necropolis Might Deathland
Necropolis Might DeathlandOnkos
- Cost
- 2,500
- Class
- Might
- Start
- Level 1
- Specialty
- Perfect Puppets
Skeleton growth in your cities increases by 2. Under his command, Skeletons gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Skeletons lose an equal amount of Attack and Defense.
§ Statistics
Hero profile
- Offence
- 3
- Defence
- 1
- Spell power
- 1
- Intelligence
- 2
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–23
- Offence
- 45%
- Defence
- 25%
- Spell power
- 15%
- Intelligence
- 15%
Lv 24+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Basic Necromancy Level 1After winning a battle, raises 10% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.
Basic Offense Level 1Friendly creatures’ basic attacks deal +10% Damage.
§ Starting magics


