Funerella
Lv 15 undead badge Necropolis Magic Deathland

Funerella

Born the eldest daughter of a baron, Funerella was spoiled and capricious. The slightest mistake from her servants would lead to whippings — or worse. One day, in a fit of temper, she killed a worker and raised him as a skeleton, declaring that the dead served better. Necromancy came so naturally to her that soon, the entire barony, including her father, became her obedient deathless servants. Self‑absorbed, tempestuous, and utterly charming — she would see entire kingdoms bow before her.

Cost
2,500
Class
Magic
Start
Level 15

§ Statistics

Hero profile

Offence
0
Defence
1
Spell power
5
Intelligence
11
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
45%
Defence
25%
Spell power
15%
Intelligence
15%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Expert Necromancy

    After winning a battle, raises 20% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 5000 and refills each week.

    Available perks at rank 3

    • Soul Reaper
      Soul Reaper
    • Eternal Service
      Eternal Service
    • Fields of the Dead
      Fields of the Dead
  • Expert Arcane Magic

    The hero can learn Arcane spells up to tier 5, without visiting a Mage Guild, provided they are unlocked in the Observatory. Arcane spells gain +1 level(s).

    Available perks at rank 3

    • Arcane Teachings
      Arcane Teachings
    • Mana Flex
      Mana Flex
    • Scholar Synergy: Doreath
      Scholar Synergy: Doreath
  • Expert Wisdom

    The hero can learn up to tier‑5 spells without knowing the corresponding Magic School skill.

    Available perks at rank 3

    • Rhythmic Cadence
      Rhythmic Cadence
    • Eagle Eye
      Eagle Eye
    • Stargazer
      Stargazer
  • Expert Battle Magic

    Friendly creatures’ Attack and Defense increase by 25% of the hero’s Spell Power and Knowledge respectively.

    Available perks at rank 3

    • Battle Mage’s Authority
      Battle Mage’s Authority
    • Mage Protector’s Authority
      Mage Protector’s Authority
    • Magic Time
      Magic Time
  • Expert Thaumaturgy

    The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +50% mana for each use after the first.

    Available perks at rank 3

    • Ancient Scrolls
      Ancient Scrolls
    • Vast Soul
      Vast Soul
    • Archmage
      Archmage
  • Basic Logistics

    +10% Movement points on the global map.