Lord Galthran
Lv 8 undead badge Necropolis Might Deathland

Lord Galthran

Once a wealthy elven merchant, Galthran turned his cunning into power, raising the Grimstone name from mere town to fiefdom in his mortal days. Fearing the end of this hard-won legacy after centuries of toil, he embraced undeath, becoming a vampire lord. Though his powers are still new, his influence is undeniable. Galthran refuses the Guild’s “guidance,” seeking control on his own terms. He has time, wealth, and ambition — yet one mystery remains: who gave him his vampiric blood to begin with?

Cost
2,500
Class
Might
Start
Level 8

§ Statistics

Hero profile

Offence
6
Defence
7
Spell power
3
Intelligence
4
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–29

Offence
45%
Defence
25%
Spell power
15%
Intelligence
15%

Lv 30+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Basic Necromancy

    After winning a battle, raises 10% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.

  • Expert Luck
    Expert Luck Level 3

    The hero gains 3 Luck.

    Available perks at rank 3

    • Lucky Hit
      Lucky Hit
    • Lightning Strikes Twice
      Lightning Strikes Twice
    • Lucky Day
      Lucky Day
  • Expert Defense

    Friendly creatures take –20% Damage from basic attacks.

    Available perks at rank 3

    • Shields and Shells
      Shields and Shells
    • Wizard Contract
      Wizard Contract
    • Unstoppable Force
      Unstoppable Force
  • Advanced Resistance

    Friendly creatures take –25% Magic Damage.

    Available perks at rank 2

    • Obstruction
      Obstruction
    • Hindrance Aura
      Hindrance Aura
    • Fast Metabolism
      Fast Metabolism